The exchange is filled Atom Fall The darkest secrets, and parts of it protect more than the robotics lab. As you can be expected, it is full of automatic tower and dangerous combat boats as well as other threats.

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The robotics lab may only be able to risk its depth delivery, including training stimulations and ammunition, but if you are trying to get every end, you will need to go there as part of Dr. Gero’s story line. Her research notes are in her office, and she will not leave the Singh zone without them.
How to reach the robotics lab
Robotics lab data stores are at the bottom of the interchange, between Bravo and Delta. This means that you will need to enter the interchange from anyone, you will have to access. Scattermore or Slaten Dell.
Of these two, it is recommended that you approach the ScotherMor. Open Robotics Door Data Data Store Bravo must run, and you need a Signal re -directorWhich can be obtained in anyone Scathermore jail Or Protocol Field Station.
The door is protected Two gun bridgeAnd are there Two robots Patrolling the area of the surrounding area; One has a machine gun, and the other has flames. Avoid or beat the robot as needed (defeating them will get nuclear batteries you can use to strengthen other data stores), and Go to the sides of the robotics lab indoor Use the signal re -director and use the turrets down the electricity.
The dead scientist near the door has a note that shows that there is a signal re -director inside the robotics lab, but this is a pursuit of wild lab – the documents inside the lab will send you back to Scathermore to get one of the above mentioned two.
Preparation to enter the robotics lab
Before going to the robotics lab, you should make sure you have the following:
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A signal re -director.
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A rifle, handgun, and shotgun, and good supply of ammo for each.
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Strips and The content of crafts To make more.
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Burning Salo.
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Pain reducing is optional, but very useful against machine guns.
How to get a control room card
Once you’re in a robotics lab, Leave anything you need Grab additional ammunition to the left from the desk in the storage tube, and in the security room. Follow the rail tunnel in the central area, where your first job is to go to the control room.
Make your way The top area on the left. The fastest route is through the cafeteria, and there is food to take, but there is also a The crowd of rats To deal with. Once you are on top of, Go to the very end of the hall And enter Room 4 (The number is painted on the floor). Ring through the vent to the very far side of the room and Get a card on the desk there. You can open the door to go, then unlock the control room around the corner of the room 4.
The control room has several equipment, including training stimulations, and Activating the button If you have not already received, you will find signal re -director’s whereabouts. It will also activate power in the below rooms, Activation of turrets and deploying machine gun robots.
How to get the storage room key
On the right side of the central area, where you got the control room, it has a home Robot Assembly Bay Once the lightning is running, The nearest lever on the right A dead scientist will leave the crane, which will give the top storage room the key. This is a good way to get extra goods, but you will face the patrol robot to go there.
How to access the Secur Lab
The very end of the room security bulk head Electricity is needed from both sides of the convenience. Once the lightning will be turned on, You will need a signal re -director On several junction boxes to get a current at the door.
On the left
Before, Go to the switch room below the control room. Then use the Panel from the Power Door to the Box Use the Signal React Director Stretch the lever Neglecting the area. It will send a current to the door, but rather Make water electric on the floorMaking a fatal threat.
Go backwards to the top of the stairs above the power pond. It will put you in the limits Switch another junction boxRe -preserving the floor.
Remember, if you have difficulty finding a junction box, Make the signal re -director aim and see the needle to go to the right; As more it runs, you get closer!
To the right
Go to the yellow doors to the right side of the bulk head. Depending on the robot patrol route, you may need to destroy it or wait for it to pass before leaving. Look via the window and use the Signal Re Director to activate the Juncatin Box on the other side; It will allow you to open the door.
Within, Go to the right back of the room And pull the lever. Then, the way you come and go back Climb the crate on the right To reach the junction box near the roof, which will force the right side of the bulk head.
When both sides of the bulk head walk, Use the control panel to its right To open the way. You will need Slide the broken lift shaft downWhich means that once you do not come back like this.

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How to get Dr. Gero’s research notes
Is in the bottom level Even more turns and robots. If you need to escape and fill your supply, there is also a Get out of the tunnel right When you enter the lower level, which goes back to exchange.
Exit tunnel is your only way, and it is full of ferrals. That is why it is a good idea to bring a shot gun.
When you reach the central part of the lower lab, you can go straight forward, or right. Take the right hand path. Going straight forward will send you directly into the area’s tower fire line, which will work short.
Proceed to you, you need first Activate three consoles, which is labeled as A, B, and C Carefully make your way to the clock on the right hand path, pass through the closed door with three lights. Disable any tower that you meet with the signal re -director, and watch robots.
Only after starting the way you will find a console. Once it is activated, go through the stairs and keep it carefully towards the clock. Console B is in the hallway ahead. You will have to face the robot to reach it.
From there, make your way through the bathrooms even Directly under the rest of the tower. Use a signal re -director to disable this, but Pay full attention to what junction box do you use; Is a second closer near this will Make water on the bathroom floorAbsolutely. You immediately fry.
Once the bridge all go down, Proceed to the main room Activate console A in one of the fences. When the three are dynamic, the yellow doors will open. Take extra tablets on the left from counter to, and Head office card From the dead scientist on the floor.
The card opened the stairs to Dr. Holder’s office with Console B. Make a way to return to the interchange via the exit tunnel and give it to her to continue her story.

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