How To Homebrew Adventure Patrons In DND

by lucky
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Each Dhangon and Dragon The campaign is to start from somewhere. Sometimes the party can start its adventure in a hotel, or on an open road, or even in a dust cell. But, a great way to launch a great adventure, or to include players in a new arc is a memorable adventure guardian.

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But, making this memorable NPC can be more difficult than in first look, especially if you are the Danjan Master for the first time. In addition, making these characters interesting is key to pulling players in your campaign. Therefore, here you need to know everything you need to make an adventure guardian in the dragon and dragon.

What is adventure guardian?

Two player-Chairman Dingwas and Dragon bargains with a heb in her holl.
A heg bargain through Linda Lithn

Simple, straight, An adventure patron is an NPC that offers roles to struggle, mission, or workAs well as a reward to complete it successfully.

These NPCs can take many different shapes. Some examples of adventure patrons are these That you can use in your campaign.

  • A powerful personnel of the city

  • A cunning noble

  • A retired adventure

  • A fenced band leader

  • A high priest

Generally, toward the beginning of a new arc or the launch of the campaign, An adventure patron will approach the party, and offer their questThus adventure kick starting.

How to make adventure guardian

An Explorer combines through a library in a culture in Danjuns and Dragon.
The dungeon room by Kent Davis

When it comes to making adventure patron, you want Consider some of the important principles of NPC creation.

Whenever you make adventure guardian, Use the aforementioned table to extract their propertiesUse your own replies to guide your rollplay and adventure structure.

Beyond the aforementioned stages, you will certainly want to include details such as adventure guardian names, personality, clothing style, and other elements of the NPC design.

Creating adventure mentor for example

A cloud is sitting on the top of his throne in the Dev Dingonz and Dragon.
Cloud Dev by Taras Sociak

Using the above table, Let’s take a look at an instance of an adventure guardian. For example, let’s assume the following.

  1. This campaign takes place in a large town

  2. Powerful, infamous cities threaten the leaders of the corrupt city

  3. The adventure party is set up, but not famous

Keeping these details in mind, Let’s make an adventure guardian For a quest that fights the mission to make players notorious Madgets further influence the city.

By following these steps, We now have a fully -stricken adventure patron who can approach the party, assign them struggles, and eventually deceive them. Should the party accept its mission?

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