How To Move NPCs Into Your Base In Core Keeper

by lucky
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Like other survival games like Terria and the State of Deck, you can find many helper NPCs while searching for an underground. Cover keeper. Certainly, you can leave them in the wilderness, but if you do, they can die, or whenever you want to buy something, you have to find a height and less for them.

Relevant

Core Capper: Tips for the construction of the base

Your base core keeper is your underground home. How you design it depends on you, but these tips will help keep your base efficient and safe.

It’s much easier for you – and is much safer for them – if the NPC is placed near your base, or inside your base, but if you want them to move into them, you will have to work a little.

How to make NPCS

Glorch's chest inventory after defeating the raw oil Idol item in the core keeper.

There are NPCs Usually open By defeating Completing certain owners or a particular challengeAnd either will be released from the prison when beating them, or you will get a Special furniture items needed to keep them.

The NPC can be targeted and killed by livestock -like enemies, so you would like to move them somewhere safe As soon as they are unlocked to wait for them to wait.

NPC

Furniture Item

Received from boss

Bearded merchant

Salem Oil Idol

Makrooh mass

Hidden merchant

Mysterious idol

The grievous door

The seasonal merchant

Seasonal calendar

n/a


The seasonal piety has been developed on the carpenter table.

Fishing Merchant

Pile

Ezos Sky Titan

Brave merchant

Nuclear battery idol

n/a


The shining Frontier Bayom was achieved while completing the challenge field found in the scene of a stranger tech lab.

Core keeper standing in a small NPC room with a brave merchant with a brave merchant.

to Stop the NPC from rotating or dyingYou would like to Keep them in a safe roomBut this room is required Meet multiple requirements to be correct Housing for them:

  • Must have NPC in the room Furniture item is placed inside the attached walls.

  • Need to be a room Is fully associated with a developed blockSuch as wood walls, and at least one door.

  • Need to be a room At least two tiles long and four tiles wideFor, for, for,. But it cannot be bigger than nine by nineteen tiles.

  • The room is required At least one bed.

  • The room is required At least four tiles of blank space.

As soon as it The requirements are metNPC immediately. Will be Move you to the constructed room For them, and walk in this place.

It is It is possible to find fishing merchant and hidden trader defeated their respective owners Finding their scene.

Fishing Merchant’s Spons 500 tiles away from the core at the Wilders’ Bayome of Aizos, and 200 tiles of hidden merchant in the ruins biomy are far from over.

They can Wander out if you leave the door openBut you can Break and change their furniture item To make them BackwardsOr break their furniture item and Thane in his hand to guide them around.

Next

Core Capper: Where to find cattle

There are many livestock creatures that you can find in the core keeper, called cattle. Here, you can learn how to find them all.

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