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Straud’s curse is the most famous and exciting module in all Dhangon and Dragon. In the Adventure, Players Find TheMselves Trapeted in Barovia, a Land Shrouded by Mists and Ruled by An Evil Vampire Named Strahd Von Zarovich. Players to avoid the circle and return home, players must travel through the mum by defeating Straud.

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Danjons and Dragon: How to use Adventure Hooks in the Curse of Strawd
The curse of Straud is a famous DND module that deserves an arrest adventure hook. How to use every campaign hooks is.
However, there are many ends of the Straud, and the conditions of various victories and defeat. So, if you are preparing to run the Straud for your table, it is better to understand how they work. Everyone here is in the curse of the Strid.
How does Straud’s curse end?
As mentioned, There are two ends Curse Straud. Which players eliminated depends on whether they defeat Straud in the fight.
Termination |
Details |
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Straud is dominant |
If Straud hit the players Or turns them all into a vampire spoon, Straud is dominantAnd he seals the party below the Castle Raven Laft’s crypts forever. |
The hero is dominant |
If the players beat Straud Reduce it to zero hit points, and then kill him in your coffin, then The hero is dominantAnd can avoid barovia. |
Before running a straw module curse, this is a good idea Take players about the possibility of a number of ends.
You do not have to clarify what happens, but upright Warning players that their choice makes a difference, And if they are not cautious, they can lose the module.
Straud is dominant
First end player can earn in the curse of Strawd When the players fail to beat Straud in the fight. It can be in one of the two ways:
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Character Castle Raven Looks for Straud in Lift and fails
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Straud found the roles and beat them
In any way, If the player either has been converted to a vampire spoon or killedModule ends, and Straud is dominant.
This end is less than desired. However, it should be a real threat to the players.
Provide the seriousness of this end For the players, before they enter the fight with the Straud, so that they do not do so lightly.
When it happens, Straud later sealed the roles within the Castle Raven Laft CryptsNever escape.
Then, she finds Arena KolianaAssuming that she had survived the adventure and was not already with the party.
When he finds it, He also turns it into a vampire spoon.
The best way to avoid this end as a player is Make sure you got all three items You were revealed to read your Tukuka Deck.
The hero is dominant
Second, the more desired elimination for the module When Straud is reduced to zero hit points in the fight.
When this happens, Straud uses his Misty escape feature (See the Vampire State Block) Castle Raven Laft Crafts return to your coffin.
Misty escape features automatically dynamicRegardless of whether the Straud is already in the Castle Raven Lift.
However, Straud should be able to return to his craft in two hours, or he will die. This means, when you run the Straud in a war confrontation outside the palace, it is more likely that it will be reduced to zero -hit points.
If the player is in the Castle Raven Lift, they must find Straud’s crypt out And kill him when he is in his coffin to permanently destroy it.
How to Avoid Barovia
Once Straud suffers a defeat, Baruvia’s small temporary part ofAllow players to leave Barvia once. For the first time in centuries, The sun reaches the bar.
While many of the Barrowin Valley choose to live in, Any NPC or creature that has the spirit can leave through Mr.Should they choose?
Epiloges
Once Straud died, There are various NPCs and groups within BaruviaWhich depends on the results of the campaign.
Straud’s return
Finally, once the players leave (or not; they may remain), Strid finally returns.
DM must indicate that Straud’s original ‘curse’ Baruvia is her prison. For his sins, he is punished for being born again, tortured within the whole eternity.
After some months, Straud has been resurrected and has begun to plan his revengeAnd MISTS is once again surrounded by Baruvia.

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