Planning to resolve the mechanical puzzle in this Blue Prince? The goal is to ensure that the final door can be accessed, and this can only happen when you keep the right rooms down all over the house. If you are having trouble with this work, it also has a clean job.
How to Complete Macrium Puzzle in Blue Prince – Macrium eight indoor guide
McRium is a special room because it is not available as a default. Instead, it comes from one FloorplanWhich you can only get into it Underground. Once you received this blueprint, it has the opportunity to appear as an option during your runs.
As far as McCareum puzzle is concerned in the Blue Prince, this is a really difficult challenge because of the strict requirements. Basically, there are eight doors of the mechanism (including the entrances you enter). You have to make sure you have access to all these doors, as the last one gives you a cool reward.
Here’s: McCareum’s extra doors will appear only when you have coffee gear type rooms-I am about to have gear icons on their portrait-even before it has been drafted.. Gear -type rooms include workshops, security, utility wardrobe, laboratory, pump room, boiler room, and aquarium (provided it has electric ail upgrades).
Note: You can manufacture via power -driven electromagnets Workshop. This increases the opportunity to appear in the gear type room in the selection pool.

Solution 1: Mirror Chamber
By default, you only need to have seven gear type rooms to ensure that the doors of the macrium are all accessible. This is a difficult task because you are not always guaranteed to see all the above mentioned rooms.
The one “trick” you can do is draft a mirror chamber, which is very few in itself. The effect of the mirror chamber allows copies of the rooms to appear again in the selection pool. Therefore, technically, you can produce two workshops, two utility wardrobe, etc. Once you have seven gear -type rooms, pray to RNG gods that McCareum also appears as an option so that you can draft it.

Solution 2: Seal closed path
The second option is a bit “game” but it allows you to partially stop the needs. Here’s the summary:
- Before putting McRium down, the game reveals how many open routes in each slot in the manor grid.
- If we do not count the entrance route where you came, you need seven gear -type rooms because:
- The cardinal has the remaining three directions.
- There are four Akhtar classes-additional rooms.
- However, if you stop the rest of the cardinal direction, you also decrease the number of rooms of the necessary gear type as there is no way to make these doors.
- Basically, you can create a way around the slot where you want to show the macrium. If these routes have been blocked as a default-that is, you keep rooms along the walls connected to the final slot of the macrium-then they will not count overall.
In a way, if you can stop the remaining three cardinal directions, and if you can keep the macrium in the middle of this section, you will only need four gear type rooms.


Macrium Puzzle Rewards
Macronium contains random prizes of extra doors, though a nose is always a Alternative lever for antichimber. Similarly, if you manage to complete the Blue Prince McCareum puzzle-that is, the doors of the four Akhtar section are accessible-then the last door on which you open will automatically include a centric key.
You can learn about these unique items Sentum Key Places Guide. Nos, you want to take a look at another difficult puzzle in it Closed exhibition.
An unrealistic adventures filled with surprise and mystery are waiting for you in the Blue Prince. If you ever feel trapped or lost at any time in your play Throw, don’t forget to check our blue prince Guide Center.