Like any pathogelic, Knights in tight places Designed to run several times in victory or defeat. The achievements you can earn for your collection, because most of them cannot be completed in the same run.

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Whether they take a simple perseverance or perfect setup, we have the terms of unlocking for all 36 achievements, including the hidden people here. We have also added tips points to help unlock every success so that you can proudly call yourself a Master’s Middle Ages. Check them down!
The achievements of the struggle
These feats are obtained to complete the inquiries, either in the story mode, endless, or in a daily game.
Success |
Requirements |
Indicator |
---|---|---|
Square for rent |
Complete the lesson. |
Tutorial is available when you launch the game for the first time, or if you have left it for the first time from the new game menu. |
Call to adventure |
Complete the Prolog. |
Win the underground fight thumb in the form and move forward in the first appropriate chapter of the game. |
The road of trials |
Chapter 1. |
Defeat the monk. |
The flight of magic |
Chapter 2. |
Defeat the overseas. |
Master of two worlds |
Chapter 3. |
Defeat the devils and close the portal. |
No true end |
Chapter 4. |
Defeat the king. |
Side vendor |
Complete one side quest. |
Side quests for recovery of health can be left, so make sure you do not do this if you want success! |
Task Master |
Complete 25 side quests. |
They do not need to stay on the same play throw. |
Human resource |
Get the services of a party member. |
Party members can be kept in Torns. If you refuse to rent anyone in a story mode, you will sometimes find events where you can get a party member later for free. |
Being equipped with |
Make an item purchased from the blacksmith |
Counting anything as a reward or not to be equipped with a dialogue item; It must be the one you bought. |
Juice |
Start fighting with three used items equipped at the same time. |
Each party member may have a usable lace, so you need a full team for it. |
Necromancancing to the stone |
Resurrect the party member in a nicrominar. |
The resurrection costs 50 gold. |
Wait, wat? |
Live a party member as a skeleton. |
Members of the party come back as a skeleton if you do not live them in the same chapter in which they died. Their statistics are not affected. |
Daily bread |
Complete the game daily. |
Daily plays are the same chapter, so it doesn’t take long for them to be completed. The challenge is to climb on the board board. |
Not end |
Reach level 50 in endless mode. |
Just keep trying, this is what you have to grind. |
Treachery |
When the opportunity arises, betray with the spy master. |
That way you unlock the path to the real end. |
True Calling |
Beat eleven. |
After being cheated with Spaster, you have to end its organization. |
Combat actions
They are given to draw specific achievements in the fight, either ends either once or dozens of times.
Success |
Requirements |
Indicator |
---|---|---|
SUPOP |
Use support attack. |
If a coalition is connected to your target after your attack is resolved, they will attack support. |
Triple risk |
Through support attacks, attack the three members of the party once together and defeat the enemy. |
If the enemy dies before attacking all three characters, his success is not accounted for. |
Fancy fence |
Beat 100 enemies with one -handed weapons. |
Fist is not counting, you have to actually equip a weapon. |
Stick ‘m |
Defeat 100 enemies by bows. |
Bullying and rangers can use bows. |
Polystists |
Defeat 100 enemies with long weapons. |
Until at least Chapter 2, the blacksmiths do not appear in the blacksmiths like spears. |
The skeletal property |
Defeat 100 skeletons. |
The skeleton begins to appear in the story mode since Chapter 3, but they also appear in the daily dramas. |
Human Turbucht |
Throw 100 enemies from the board. |
You can only toss enemies through open windows, doors, stairs, etc., can be warned, they can do the same with you! |
#Number |
100 enemies should be killed by other enemies. |
The easiest way to establish enemies to target each other is to get out of the way of attacks, or to scour them. |
Security |
Knock two enemies from the board at the same time. |
Try to use separation on the ladder map. With the right positioning, you can knock one enemy out of the window and the other from the other stairs. |
Curses cards |
Keep three or more curse in your hand at the same time. |
Warlox Excel to curse yourself in exchange for additional benefits. |
Large hutter |
One attack deals with 100 damage. |
Use steel selfies to double your loss, and with architect multiplers and weak debates to maximize damage. |
Just a little man |
Beat a giant (any enemy who takes more than one tile). |
Golium is the first giant at the end of Chapter 2 that you will face in a story mode. |
Scream match |
Get a Banish to kill another Banshi |
In Chapter 4 there are two Banasi in the fight against the king. Make them mess against each other. |

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Challenge successes
For these achievements you have to play through a game in a particular way, sometimes ends many times.
Success |
Requirements |
Indicator |
---|---|---|
The world of possibility |
Unlock every archeology. |
Archeology is open from the profile surface. Get the XP by completing the runs, even if you are defeated. |
Deck for days |
Unlock each card. |
The cards are also opened by XP, so just play games. |
Old School Purest |
Full of the story without buying anything. |
The quarrels are excellent, as they use nothing but use, which you can get as a loot instead of buying. |
Dragon bed |
Keep 1,000 gold once in the story mode. |
Take every dialogue option that offers gold and does not spend. Try to fulfill every secondary goal you can. |
Lone wolf |
Full Mode of Story with the same character. |
Do not hire a member of the hotel, or accept any volunteers, for the entire run. |
Class Act |
Defeat the Story Mode with all eight starting archaeological. |
You may be better in some classes than others. If you need to reject the difficulty for classes that just don’t click for you, okay. |

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