About About Death Standing 2: On the beach? I am, and I offer you a piece of advice: Don’t bother to watch the premiere event last night, which was held at LA and Fem theater, hosted by Kojima’s best Budge Jeev Kagali, and it includes different death actors and creators to talk about the creators about the creator of the creators. Have done.
It may be a bent in me, but pass the sick bag. I will go to batting for Hoodo Kojima’s games, and I think he has seen the gaming so far, but he is one of the hugging Otier Traps (and willing to play with others).
In the last night’s event, which included an hour of the DS2’s admiration, a 20 -minute gameplay was included, I didn’t tell me anything about the big topics or ideas of the game that was not already known. And working hard on the demands of the cast and staff on the demands of Kojima, and because of this, it in fact felt the game more straightforward and less interesting than its expectations.
We had to see the opening mission of the game, where Sam had to go to the base with Lou (now a toddler), and Kojima made a big deal of the dynamic score: depending on how Sam’s (beautiful) landscape, various instruments in and out of music. We also had to see Sam Sadako Lou, which he has done a lot in the stress of death, and usually the whole class could have been in the first game.
“This is a delivery game, I want to show the delivery process, but you may be bored,” Kojima said in a translator, “Of course it is fun, to see … remember, it’s a delivery game.” “Delivers are so beautiful, so incredible,” Kagali added with help.
Someone has spent a lot of time in the scanning (Elle Fining) foot in Kojima Production
We got to see a cottage acting in the role of Ella Fining yesterday, which has revealed that someone has spent a lot of time scanning the actor’s feet in Kojima Production. After removing his shoes in the powers of the character becomes a sulfate, which is zoomed around and makes a burden of the helpless soldiers as soon as Sam is visible. All good but, honestly, Kojima’s Voxia -style cotton is not why I like her games.

After that we find one of the first boss of the game, in which the solid snake is nail. It was a continuation with some incredible visual spectacle, fireworks and Neil were walking around with their soldier friends in the battlefield, but anyone who plays the first game will remind you of the war against cliffs.
In such an early battle, it can be deliberately echoed, as the Nile is clearly for the role of the cliff, but once again its impact was to feel more straightforward than the first trailer’s suggested.
There were new aspects of the game. The nail setting begins using the use of the tarmon, a heavy weapon that can be used aggressively and set fire to the environment. We also see Sam using blood booming, a grenade pistol and smoking grenades. Oh, and now you can choose to wear hats backwards… which one is good?
I don’t think Kojima’s sports need such a soft soap approach.
The panel consisted of Kojima, Kagali, Troy Baker (which plays the role of Hagus), Shiveli Kotona (rain), composer Woodcade, and Elly Fining. The event ended primarily with love of a great actor, where various participants were given a last chance to appreciate Kojima’s intelligence, and “Hudo really understands what we go as an actor.” He can do well, but I am ill now, and I don’t think Kojima’s games need such a soft soap approach.
I know that being angry with the intention of promoting Kojima’s new game, some very much “old man screams”, who was just a burden of people about how big the game is getting and what is the honor of working with a vision and what is the honor of working with it. But such a deployment of the creators .The does not work much for me, and I somehow made the series less excited for death 2 when it started.
I will still play it. But I am surprised how an event with the industry’s #1 hypeman and one of my favorite creators reduces my expectations rather than raising them.