I tried Switch 2’s improved Joy-Con 2 and still killed my hands

by lucky
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If you were handed over to Nintendo Switch 2, you probably don’t realize it initially. Certainly, it may feel a bit bigger in the hand, but otherwise, the experience of holding the follow -up after the long wait for Nintendo is familiar with, as well as all these parts and minutes.

Finding a bit deep, though, improves. You just have to hunt them.

When the handheld is in the form, the switch 2 is one inch wide and one and a half inches longer than the original switch. This growing size allows 2 controllers to embrace the 7.9 -inch new screen, which is significantly larger than the original switch. While playing Mario Cart WorldI really praised the growing screen real estate, which allows me to flip a cow’s icon on a motorcycle to flip the Donkey Kong. But I was surprised to know that the growing size also helped the aerogomics of the device.

It is no secret that the original Nintendo switch was a unilateral ticket for the handcuffing. I can’t say that switch 2 handheld will eliminate all people’s problems while playing games, but I hope for some. Since Joey 2 controllers are slightly taller, I could completely capture the controller without my pink and color fingers that are rotating useless under the console. More fingers itself on the device means more help and therefore low wrist and hand stress while playing for a long time.

Switch 2 gambling in front of the screen in the Nintendo event

Photo: Russia Forch/Polygon

Unfortunately, this is completely sapot, because no one with small hands can have the same experience. In fact, Chelsea Starc of Polygon found that the comfort surface is quite comparison between the original switch and switch 2, but it noted that it realized that it really felt the difference in weight (switch 2 is about 34 34 % heavy, both of Jei Kon are connected in 1.18 pounds).

I found the growing size of new ghee-cans to be beneficial in other ways. If you have ever played a multi -player game that is used to be bowed towards it, you understand the inconvenience. On switch 2, this experience has been improved on a few fronts by measurement: for one, the extra size makes it so that the buttons and analog sticks do not go well above each other, and your hands are not broken together when they hold the small actual happiness. In this solo joy -who’s mode, the small, rectangular trigger buttons are too easy to raise and suppress, so flowing into the Mario cart will be far more effective in this setting. Is it just as good as holding your own dedicated controller? This is not. It still feels strange, the result is the result of working for both handheld and solo joy-un-games, but it will work in a pinch.

Analog sticks and facial buttons have also improved the size, which are slightly larger than the two. When the new grip controller uses Joey 2s, it didn’t feel like I was completely hamstrizing as I was not a complete pro controller as I was with the original switch grip. I still don’t think I just want to play a 60 -hour Zelda adventure using the grip (mostly because it seems unnatural to exchange the right analog stick and facial buttons as it is decorated), but before leaving it, I may be allowed to take some time to take time.

Switch OLED vs Switch 2 Comparaged Shot

Image structure: multi -sophistication | Source Photo: Russia Forch/Polygon

There are also more subtle differences that make the use of switch 2 more pleasant than the original. Using the new magnet attachment, it seems incredible to connect Joe 2 to the screen, as it safely clicks in place without the slightest swelling you feel with the real switch rail system. There is a significantly hidden hiding inside the switch, which is capable of increasing the impression with much enthusiasm than ever before.

But, with these improvements, it is not difficult to feel that the stock is a very important down grade in relaxation and play capability while sticking to Joey 2, somewhere, the new switch 2 Pro Controller. If you play a lot of games, it seems that the pro -controller will be a must buy. Thanks to the new kick stand and large screen size, the tabletop play becomes a much more viable option than before.

After eight years, I was hoping that more work would be done to make the dramatic improvement of the Aergonomics of Switch 2. The goal of allowing Joey 2s to operate in different situations (in one hand, as a money controller, and even as a mouse), may have a significant effect on making something comfortable for a long time. Which says: Third -party accessories manufacturers will once again join Switch 2 with all kinds of Zeni grip solutions to make the Kosher experience. It is just a shame that Nintendo was unable to solve all these issues itself.

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