A run -up joke that has always been nervous to my friends is that I think how nice the Fall Outupsuchs will be. Ground Zero, not on the brain, I have been talking about sleeping for 100 years (which I can really use right now) in a crew, then I will wake up to find a new unmanned world in which the little little little little little little little was small little little as little little as the little little little little was small. Little small little little little little little little little little little littleen little little little little little little little little littleen little little little little little little little little littleer little little little little little littleer back little little little back small little little little little little little little little little little little littleen little little little little little littleer lords. At this point, I have the only hope of being a homeowner.
But since it’s not in the cards for me, as I can ever access a working crew, I always decide to drown myself in the Fallout Games, especially the Fall Out 76. Being a direct service means that there is always a new cause of waste, even if my dedication comes a lot of volatility and even more good.
But as time went on, I found myself returning to 76 less and less fallout. There are only so many hours a day. This does not mean that nothing is happening in Western Virginia. Recent artisans like the Skyline Valley have added some interesting escort missions, and a new basement raid, which looks like a lot of fun. But, to me, the flame was still ending. It was until I turned into a ghost.
I created a fresh character to grieve, partially because I wanted to see how most missions would be played as a mistake, but mostly because I wanted to make a strange person that would really make a sculpture that it would like to lose and lose my nose. Enter the gunner.
I usually like to fight the edge with rifles, so lifting a fracture or bone club has felt a bit aliest, but due to a gallowing offering for a close fight, it seemed that there was no leaning toward an uproar. For this reason, I preferred to collect the burden of strength and tolerance as well as strong arms.
You see that the radiation just does not fix the ghost, you can also find a shield, which depends on how much radiation you eat, depending on the coach. For example, if you have 240 health and stand in a river long enough untul your glow is at 75%, then you get an extra 180 hp, which can real come in handy when you are getting a string opponent and due to you. Time to reach for a stimpack.
With the help of radioactive power, there is also a light -like ability to forget. With this, you enter an angry barrister phase, which allows you to do 50 % more damage to power attacks and hitting at its weakest level, and the strongest helps you to boost 150 %.
I don’t think I will abandon my life at any time.
Other ghost -related prok cards that I used to make me a bit dangerous include bone scattered, thick skin and jaguar speed. They increase arms attacks in the turmoil, let me cause less than ballistic, and increase my sprint speed when my brightness is high. They can all really come into the middle battle, especially if I need to go quickly. There are also steel Perk’s arms, which I have in my back in my back despite an attempt to abandon the weapons for a long time. It is very attractive to reduce the arms of ranged weapons by 15 %.
In addition to going into many battles, it has been a lot of fun to experience Westland in a different way. The places I avoided or contacted with great caution now welcomes me with open arms. This means that it is no longer inaccessible to me, and I can take my sweet time to look for radioactive sectors near Walt 63 or to fix nuclear power plants scattered around the map.
I, too, swims from one place to another since I made a goal. The rivers and lakes in Apalacha are quite radioactive to keep my brightness high, which can give me extra strength and speed. I feel like a supernatural. This also means that if someone causes me to be a problem, I just have to do so that they are attracted to a water body or a radioactive site or eat unruly raw meat to activate their red power.
Converting into a ghost does not completely change the fallout 76, nor does it cure some of its edges. I still disconnect more times than to talk about talking, but it gives a new way to discover players for a long time, and this leads to a great reason to leap and start from the beginning. Despite being able to return as an ordinary human being very easily, I don’t think I will leave my life at any time soon, not when there are many rivers to swim and to sleep with the radioactive ore.