- Sim of the coming life Inzoi Dinovo anti -tamper will no longer be the DRM feature
- This news pursuing a growing concern about its implementation by fans
- Critics say it can negatively affect performance and damage
Developer Enzoi Studio has confirmed that the next Life Simulation Game Inzoi Despite the preliminary plans to add it, the Dinovo Antimper Digital Rights Management (DRM) system will not be featured.
This news has come after the growing concern by fans that the software will negatively affect performance and affect the possibility of editing.
If you are out of the loop, the Dinovo Anti -Tamper is a popular DRM system used by developers to help prevent the piracy of the game and other types of code manipulation. How it works is mostly wrapped up, but some players say it can negatively affect the performance of the game.
The company behind the software, IdetoIt argues that “anti -tamper protection enhancement has no effect in the game” and these concerns cite the example of “large amounts of misinformation about anti -tamper technology”.
Justifies or not, the use of Dinovo remains a controversial problem in gaming, especially in this case Inzoi. Many potential players are already worried about the game performance in view of the needs of the relatively high system.
Many dedicated Life SIM fans also use community -made methods or adventures, which can be prevented from implementing DRM.
DRM or not DRM?
In a statement Posted in steamFor, for, for,. Inzoi Producer and director Hanggen ‘Kajon’ noted the growing concern about the implementation of the Dinovo Anti -Tamper Solutions “and said that he felt that” it was necessary to approach the issue with care. “
They move forward, saying, as a result of the community’s response, the company has decided to remove Dinovo from initial access. Inzoi. “
He also outlined some of the reasons behind his planned involvement: “We initially chose to impose Dinovo as a way to protect the game from illegal distribution. At this time, we are confident that it will help ensure that the players are fair.”
“We understand that removal of Dinovo increases the risk of playing the game and being illegally divided after release,” Kajon added. “At the same time, we understand that it opens a valuable opportunity: it allows Inzoi To be more independently enabled – to identify new ways to create new experiences for players for other players. “
Studio is determined to make “fully” Inzoi A very modern game with the “first step” of the initial mode support launch in May “, however, will be” just the beginning “and will be expanded over time.
In removing Dinovo, the company hopes, “Promote another open environment to create unique experiences for other players for models and share them.”
Kajun ended the post, confirming the commitment of the community and “keeping the players first” and “prioritizing their impressions”.
It doesn’t matter what aspect of the Dinovo debate, it is easy to appreciate this level of transparency and go to show how closely the team is listening to the players.
Inzoi Is Launch for PC on March 28. A PlayStation 5, the Xbox Series X, and the Xbox Series are ready to follow the post -date date.