Come on Kingdom: Salvation 2 is a brutal and powerful game, which requires full attention with every example of fighting, requires every need, and every inquiry requires you for a few hours. It is deliberately painful, slow, it has plenty of searching and losing, and there is a great depth for these fans who are suppressed with the recent RPG.
After moving directly from the end of the first game, Henry and Hans arrived at the Troyski region to convey the message to Otto Wan Bergo, but matters may not be cured of the bat. With an interesting opening start, you will quickly know that the game is more full of action than ever, while the story of Kingdom comes: Delivence 2 is an important step in terms of quality of the statement.

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However, the basic feeling still exists. Everything is moving well, the characters are interesting, and there is a lot of dialogue to dive into it, which has made it a deep RPG in recent years. With 2.2 million words understood in the script, it will be the longest script for the video game so far, even defeating Baldor’s Gate 3, and after playing, it will not surprise me.
A story for history books
However, these are not all politics and lost swords. I mean, these are a lot of politics and lost swords, but this time Henry’s constant journey, and its trauma, violence, and the effects of revenge is also being focused on, which he still wants to find a list of the seemingly growing death.
In connection with the dreams where he sees his blacksmith Father Martin, we see deep on the contradictory morals and feelings that he is dealing with with Henry, which he is deepening and stake in Henry’s arc when he fights his devils, while the country fights with attack, occupation and war.
Lord Hans Cape again made a couple again, it is difficult to root out these characters. In fact, what started as a rich matte and a farmer boy’s dynamic, we are now looking at a new side for both of them, which have relationships with Merlin and King Arthur -style that are continuing. The performance of Tom McA and Luke Dell is incredible here, with many moments the project projects how much these actors enjoy the role. MOCAP’s performances completely sell these characters as two friends, from being worried, in all kinds of excellent ways.
You also have a rag tag band of people from the nobles, lords, criminals and other cultures that all come together to stand against the rule of Sigmand and want to liberate Venuslas. These characters move a step forward from ordinary historical trumps, which is a great story that is heard within a ground history with complex dynamics.
In my time, I didn’t spend hours with these characters, however, I was spending hours in search of historically re -created Bohemia. Come to Kingdom: Salvation 2, there are two maps to discover, with each one there are many places, side quests, and environmental separate styles. A standout, however, is the city of Cottonberg itself.
For the first time, it was great to enter the Cottonburg. I simply spend more than an hour walking on the streets, looking for buildings and streets, markets and Torns, stirring livelihoods, and ranks of businesses. This standard video game does not feel like cities where ‘there is Lohar ‘ It is a city, as there are seven asshole.
This standard video game does not feel like cities where ‘there is Lohar ‘ It is a city, as there are seven asshole.
But the fact is that every street and every interior is linked to the entire map without interruption, which is wide and beautiful in itself, with dense forests that actually feel like forests, wild villages, where you will find interesting activities, and long -term ruins of time and war that raise questions and mystery. Each region is different, each city is unique, and every direction you head will take you to interest. It feels like a natural world, in the sense that passing through the jungle is not as low as to find goblin and ancient samples, but more… like looking for big trees. And honestly, it’s beautiful.
Side questions are very high, wide and completely refuses with such fun price. I once decided to wander from the central struggle and decided to take some side quests for a little, so I started one nearby. Five hours later, I wrapped up the same struggle, and I could not believe the time that had passed-and so often happens, where only one is below a back street or from a remote form and fully irrelevant to the story.
And then we have a flush out crime system: Henry can be thrown into stock for days, he is whipped in the middle of the city, marking a criminal. And yes, you have to experience it. I will never commit a crime again.
Live to fight, and look good while doing this
As far as fighting is concerned, there are some minor differences and increases. First, while the first game included five directions and a wise, the kingdom came: Salvation 2 is sticks with only four directional inputs, with the lower direction piercing. This is a minor change that has a major effect, but in his heart, it is the same system
Change means that you can put a slight pressure from thinking of directions, and instead of thinking about your further plans, movements and the management of numerous enemies. But that doesn’t make it easier – the game fight is just as brutal and unforgivable as the original, and you have to be very careful not only to defeat your opponents, but also to keep yourself alive. At least you get a 15th century shot gun this time.
Also, please wear helmets.
The actual game had some amazing scenes and an impressive world, but the kingdom came: Salvation 2, while most of the hearts are familiar with the heart, miles in technical success. I’m playing on the base PS5, and this game looks incredible – the open fields of pleasant grass, the densely rotating forests, the busy streets and the streets of Cottonburg, almost everywhere in this game, just to stop watching me, to take all this, look for beautiful areas and scenes that I didn’t see before.
Even the growing frequency of cinema cotton shows how beautiful the game can be, using a mixture of offering in these engine to create some incredible emotional moments and visual set pieces. So often I kept the controller down, watching these scenes open, at the edge of my seat, completely engaged in the ways that the game rarely feels me.
Graphics are unusual, and when there were some problems with lighting in the early stages of the game, the majority have already addressed the launch before a refreshing, which has determined my mind about the state of the game and its support.
Composer John Valta really returned to create a special thing, which is recorded directly through the orchestra in Prague, and does not waste time giving you this special ‘kingdom coming: salvation’.
It is an excellent sequel that is exactly what it should do – it lives with the origin, maintaining the basic basic principles and vision, creating a surprisingly experience, which not only pushes love for the first game, but also provides a new appreciation for the kingdom, with a lot of hope for the other.
Although I can expect some hiccups with the technical capabilities behind the screen, many people have already been addressed, as a widespread game from the beginning, and where these things are imposed, in the rest of the experience, and never happened before ambitions and achievements. With a lot of additions to better control, quality of life, and the first game, it is really a big and better game for fans and newcomers.
Audents Fortona Ivat
Come on Kingdom: Salvation 2, almost every way, is RPG for which many fans are demanding. With Baldour’s Gate 3, the world offers a huge, depth, beautiful, skillful game at the beginning of 2025, with many other RPGs, which deprive the widespread mark. Performance is excellent, it is an important technical step, and based on it develops its foundation. The original game has turned away from many people because of its slow, painful aspects and technical shortcomings, and while the result is still higher than the technical level, the biggest shameful thing would be that if people would still miss it due to almost SIMS simulator -like mechanics.
In this era where sports are merely fighting harder than ever, Kingdom Come: Delivence 2 You should not be one to pass, as a return to forming an RPG gender. It’s not just a game about history – it’s a game that feels it is making history.

Reviewed on PlayStation 5
Rpg
Action Adventure
Open World
- Raded
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February 4, 2025
- Manufacturer (tongues)
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War Horse Studios
- Esrb
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Adult 17+ // use of alcohol, blood and gorge, sexual material, strong tongue, severe violence, partial nudity
- Incredible story within the ground history
- Performance from Tom McMay and Luke Dell
- Composite Sound Track with skill
- A great step of beautiful scenes and graphical success
- A shameless and complicated rpg
- Occasionally visual problems
- Slowly and deliberately tadim will not be for everyone