Repo Is this year’s thing? Upper. It is an extraordinary successful indi that shoots in the upper part of the steam chart and has been in the top 10 for a long time. But, it was made or broken for the gods who created it.
Semiwork’s previous game Woodigo took six years in development, and he hoped the team had not even done it. Explaining the semiconductor Pontos Sundestrom, who recently provides a documentary film about making repo, said there was a huge threat to taking “repo”, as Vyodogo was not so successful to guarantee the next step. “
“We can’t take this next step. We did it anyway,” says Walter Tuscats, co -co -worker’s CEO, and programmer. “Let’s just fail this time. We took all the money from Woodigo and we put it all in this game report.”

It was a bold strategy, and he paid a big time. But, Rippo did not start life that we know and love today.
In fact, it was a single player’s cleaning game, after which a multi -player component was added. When the gods put the flaping heads in the roles, they knew they were among the winners.
“We just played with her and we realized that it’s very funny,” Tuscotz remembers.
However, cleaning did not work for them. When the gods realized that nothing was with the players, they turned it into a dynamic game. From there, it became a tax collecting game where you have to go to the houses and work as a team to perform all your valuables.
They built it quickly, tested it regularly, and easily followed entertainment. The results speak for themselves, because Ripo is one of the most successful games of the year.
When you’re here, see our list The best indi game of 2024 And play anything you have remembered.