Lies Of P: Overture Review – Puppet Prelude

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As the name shows, Pay of Pay: Overture is an important place like the 2023 spirits, which highlights the events that led to the massacre of puppet frenzy and the consequent end of the city. On its heartbeat, the mechanical heart, however, is the story of personal tragedy and revenge. Although the developer News has not implemented any drastic changes in the basic mechanics of the game in the overdose, its story has improved, and more built on the world -hit world by the environmental ballet epoxy has created a very dark and more curved spin on Carlo Coldy’s Adventure of Panochu. “Most unfortunately, in the lives of the puppets, always one ‘but’ destroys everything,” a popular quote attributed to the Italian author. In the case of an overdose, fortunately it is not.

Instead of being a traditional practitioner, the Overture also saw Jepto’s leading puppet journey with his loyal colleague Gemini over time. You can access the Pelgram Star Geiser’s path and access the DLC from Chapter 9, but it feels like a post -game content in terms of difficulty, which provides a tough test compared to the last game’s final act. After emerging in the icy forest on the outskirts of Karat, you have been immediately challenged by a large, potterpid polar bear, which is immediately challenged by the tartar cage wrapped around the head. If you’ve been away for a while, there is no process in the boarding process, but with a Mosteet charges, catcher attacks and rhythm, this angry meat is perfect for blowing your perry and dodging skills.

In the past, after the initial confusion after your end, you eventually get heated on the heels of the legendary Sticker. In almost 15 hours in length, there is less time to lubricate, so the packing of the overdose is tight, with the circumstances of the story, as well as a sense of need and speed. There is still conspiracy and mystery, but it is never dragged and is forced, even if you can argue that too much story is reported by optional notes. Although these letters, personal music and final words are well written, it is a provocative scenario that stands-especially with the game’s villain, with its bodies behind it.

These scenes are terrifying, yet they are still very beautiful in a way-a justification that I have not seen has been in the air of Brian Filler. Like the show, where his “death paintings” were influenced by the artwork by the choice of Gabriel Matsu, Damien Hurst, and Sandro Botisley, I would not be surprised that if the news also affected these disturbing spectacles, specific paintings or artists were impressed. Environmental stories and mix in a few other moments of overdose that do a great job of creating stress and a terrible feeling of anxiety that turns its core villain. After that, it is disappointing, when it is good for the over -the -top cartoon to be opposed. This is far from its feature in the base game because you are one of the most interesting characters, but at least this moment is relatively brightf short.

The remaining DLC ​​is mostly equal to these beautiful scenes, as you find other parts of the Kurt’s falling suburbs. While you have never come here before, reducing everything from the snow and making a riot from the sky creates a sense of old memories and children, which is a change in sufficient mood for the lies of the PK couple, which has hereditary threats that are caught around every corner, and this is another interesting thing. After cleaning the jungle, you see the first place until it eats in it, as you come face to face with violent chaos of the zoo. Between the giraffes and other wildlife puppets and the corrupted bodies, animals are kept alive from the disease. Until the crocodile’s head explodes with an elephant with an elephant’s head, drop the kangaroos and vicious monkeys, these new enemies pack a cartoon and are incredibly satisfactory to fight.

The same is true in the rest of the overdose, whether you are watching the robotic circus clowns and strengths, or have no abundance about leaping with water to fight you on the ground. Then there are the boss’s best battles, such as Marcona, a puppet of death, a human enemy who fights with a puppet, which is a teacher at all times. Although talk of multi-faceted boss conflicts, there is often a struggle to make the right balance in the gender-like genre-the brother of his black rabbit is lying-Marcuna is a shining example of how to nail it. When it is about to attack her maritt, for example, the teacher tieinly shines the orange, which gives you the opportunity to tasting or confronting the incoming attack, even if the puppet is not in sight. The pair never focuses on you fully, which focuses on the Marcona Ranjed projects, while Marionate has chosen turmoil. This is still a tough war, but like most of the lies of PK -boss battles, it never feels unfair, even when the number is raised against you.

When it comes to the search for these new places, the overdose maintains the same high quality quality like the base game. The news level design remains complex, which offers semi -open levels with numerous routes and areas that test your skills and strategies with various combat competitions. You will cross the umbrella bridges hanging over the walls of the zoo, fighting a festival with a functional ferrous wheel and a carosel, and broken broken ships that are locked in thick snow because the green brightness of the North Lights is above the top. These environments are vigorous, as well as discovering, as interesting places, often tell tragic stories between moments of action.

There are some surprises, such as the aforementioned fair ground. By finding the coin, you can buy enrollment in the third minaghemis. The only Mustap is a underground prison and laboratory that runs through the blasphemous ruling class, chemistry. With toped walls, empty and scattered guerrillas, and large tanks that have a luminous liquid and floating test articles, it is a common and substantial blend of a large amount of blemishes that have been done several times before. The surface design is still engaged, but it lacks a role that distinguishes the lies of PK environmental design elsewhere.

Fortunately, even in such an area, the overdose of your weapons introduces some new weapons and army weapons, even if the basic game play mechanics is relatively unitary. The first is a bow that allows you to keep your enemies with arrows constantly keeping their enemies black pepper. It also has a charge shot that can disrupt the enemy’s actions, and it feels very balanced-even with unlimited explosives-even regularly takes place to go down the enemy. The bow may be higher in a complementary weapon, but it is a new addition that fills a remarkable gap for dedicated boundaries.

Elsewhere, you can raise your hands on what is basically the claws of the Wolverine, let you quickly cut off the enemies, and there is a gun blade that will not be seen out of the place in the hands of Scale Leon Heart. Named by the Yellow Knight, this unique sword is a model of a similar attack with a great word, except its heavy attack pulls the trigger to double barrels on firearms, and fired hot leads on your opponent’s face when you fly backwards. This is a tremendous aggressive plan that doubles as an unpleasant action. However, the best part is when you fire again and launch yourself to the enemy for a powerful follow -up attack. The only negative aspect is that the best weapon is not open to the end, so it is of no use unless you plan to start a new game plus.

As far as the new army is concerned, there is a basically a shotgun and works accordingly-and it can be compensated until you need to hit an enemy quickly-while other insurance spinning blades that constantly harm an opponent at a time. Through the upgrade, you can increase the number of blades available for the fire together, and change it so that retrieving the blade temporarily increases your launching strength. It is a versatile and beneficial device.

You can also test these new weapons in the lies of PK’s new boss re -match methods. These are part of a free update that begins like an overhard, which adds two new methods: war memories and death march. In the past, you can challenge any owner you have already defeated in the lies of P or Operture. There are difficult levels up to five-specific stats with owners increase as you go-and you score how quickly you can kill each boss. The latter is a boss attitude where you can choose three owners to fight constantly. Enjoying you in these ways will be different on how desperate you are to challenge the owners once again, but an online leader board will make a long journey to further force both methods.

Lies Of P: Overture Review – Puppet Prelude

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Adding two easy difficult methods for the rest of the game is an important part of the free update. The default, and most difficult, the difficulty is now known as the legendary sticker, while the awakened puppet and butterfly guidance make both the experience easier for different degrees. However, the details of these difficulties are a bit misleading. Butterfly guidance “is described as a very easy difficult for players who want a story -based experience.” The reason for this may be that the overdue is difficult anyway, but after struggling for a while against the boss, I tested other difficult ways, and while the least is certainly easy, it is still not sitting in the park. You are hit hard and suffer less, but when you see the words “very easy” and “focus on the story”, this is not the experience you expected. However, this is a positive move that PK lies should open for wider audience, which is always a good thing.

This is also not a bad thing that is located on P: Overture is basically the same. The base game is like the best spirits to get out of a studio, which is not named from the software since this gender has begun. However, I would imagine that this is less than the ideal for everyone who recently eliminates PK lies for the first time. For people like me, who have not touched it since launching in September 2023, I was happy to dedicate 15 more hours for another 15 hours. Overture is a start that eliminates a terrific game.

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