Bollytro’s creator Localtonic has never refrained from sharing his opinion about anything, and in this grand tradition he is now railing against the most global hateful aspects of the modern video games: microttens.
The story of the wild success of Baatro can be attributed to many factors, at least of which is his interesting rhogle/poker game play loop, but of course ITS did not hurt its clean, advertising -free UI and lack of micro -transactions. There is also little doubt that folklonne can make a beautiful money by opening the balloon for optional purchases, but thankfully Solo Dev hates as much as we remain.
“I don’t have micro transactions/season pass/ads/100 dlc/etc, which is not just about the morality of these methods, but because when I play other games in which I want to keep my computer in dishwasher and set it on pots and pins.” Blusky.
“As I find why people add these things, but you are shooting your UX in the foot if the players are having a first impression and a group of nonsense is also being bombed which is not really a game.”
As a mobile friendly game, and as a very successful game, it is rare and refreshing that Balatro is so straightforward shopping and game experience. As Loklithank said somewhere else, “Here is a 95 % chance that if the game (Free to Play) is, the main menu UI is more complicated than the original game UI.”
And if you are thinking, Local Tink says it was not targeted in a particular game. But when asked about Marvel Snap, Dev added, “I am not letting them away from the hook.”
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