Looming Xbox layoffs threaten Microsoft’s reputation on acquisitions | Opinion

by lucky
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The sports industry has seen after the crushing of the past few years-the result is the result of a widespread industry, which dramatically relieves high interest rates, though some horrible strategic decisions and even a few wrong ideas about generational capabilities of Generative A have some wrong ideas.

Regardless of the main reasons, it is a holiday. Above all, human costs and disruptions have been very terrifying for the workers and their families, but the companies that perform. Rids largely and damages workers’ confidence in the company, which in turn usually has a stable stream of high employees (people who do not want to leave the company at all) leave in the subsequent months as they try to sink, which feels like a drowning ship.

Projects die, studios are shutters, and reputation – both corporate and personal – are left in tattoos.

If it seems like the worst situation to end a company, I usually agree with you-but this week I think we have seen something else worse, though just modestly. Microsoft is apparently producing another number of the number of the Xbox division, and will make it the fourth time that the division has been subjected to deductions in the last one and a half years (the company has not commented on the matter).

Eliminating the head count of these companies with a dubious risks to completely eliminate the value of the studios completely

What is worse than the situation of the regular. It is apparently in the business community and the press has been widely reported in the press, before they have been reported to be targeted. This week has the environment in different Xbox studios and divisions Through all accounts Funeral, since everyone awaits anxiously to know where the ax will fall and whether their work or their entire project will survive in the coming days.

Even after many roofs in many companies, Microsoft’s fresh deductions, especially because of this, feel that is likely to be cut off – that is, the companies staff that Microsoft has only achieved in the past few years in acquiring 100 billion.

Of course. The collection of a new Xbox publishing arm and studio system through a long series of acquisitions, which includes buying two major publishers (Xenimx and Activation Blazard) with a large number of studios and small firms, has always led to some over -leaping functionality.

However, these deductions have already already passed by pointing to such “utility”, especially if The scale of rumors The holidays are nowhere to be done.

Looming Xbox layoffs threaten Microsoft’s reputation on acquisitions | Opinion

Many of the Internet commentators who talk about rumors express the logic behind buying companies that only tear them out of rid of them, and in this example, the Bafflement is completely fair.

In a special industry like video games, every acquisition is really familiar with a large extent. Although the IP is also valuable, of course, the main point of the high cost of Microsoft was to buy an important and third -party publishing business by buying companies who had searched the skills over the years and years, and in the teams, Microsoft wanted to be in the market.

Massive rids damages the morale of the turter and the workers ‘confidence in the company, which in turn results in a stable stream of high employees’ departure

The heads of these companies paid such a high price just a few years ago, fully eliminating the cost of the studios while plying with each other’s risks, and it feels amazingly short-lived-especially in the coming years, with a clear and extremely difficult path to the Xbox, with its consequences, with a clear plan to begin with its platform. It happens.

The whole situation remembers the first period of the industry: decade or in which EA was on a massive pursuit, was buying a legendary studio after the legendary studio, but Incredibly achieved negative reputation To completely eliminate the value in everything he received (Westwood, Blophrug, fiction, and pandemic disease).

The EA tried a long time (seriously, if some extent incomplete) to bend it. He recognized that if you see your acquisition activities as death kissing from studio owners to dogs in the streets, you may not be at the top of the rapidly manufactured industry.

A picture of many buildings in the battlefield
Was one of the actual command and winner developer Westwood EA’s acquisition killings

Microsoft is not yet at this point, and hopefully it will never reach – but it will not be so misleading or closed the same set of skids by shutting down many studio for its reputation.

This is a different situation how acquisitions usually work in the tech industry, where it is common practice to buy a lot of small companies to raise key technologies, staff members, or even clients, and no one really cares how you manage the company because it is faster and faster.

Game studios do not work like this. They are creative teams that love consumer products extensively and follow closely, and to ensure that they can achieve development after any acquisition.

There are plenty of decision -making within Microsoft who is aware of how the industry’s death angel is harmful to the company, or if Microsoft is interpreted as a brush. If it has not been clearly understood before, and instead the company needs to learn the importance of upbringing the studios from the first principles for long -term long -term numbers, the Xbox can be very difficult in a few years.

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