Home » Marathon Devs Say Their Extraction Shooter Is More Approachable Than Escape From Tarkov

Marathon Devs Say Their Extraction Shooter Is More Approachable Than Escape From Tarkov

by lucky

Abstract

  • The purpose of the marathon is to reduce complexity to appeal to scareists through shooters.

  • It is designed to be accessible and easy to choose.

  • It is going against some of the big hitters, such as the escape from Tarakov.

Bongi finally gave us a better look Marathon A few days ago, we already knew that it would be a PVP extraction shooter, but showcase revealed its gameplay, amazing art style and music. However, the biggest surprise was that the marathon would be released on September 23, 2025, with the Alpha Test closing on April 23.

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The developer would hope to capture a large player’s base, especially with him After last form, the counting of the player of destiny 2 is permanently falling. However, Tarkov has a strong follow -up, and many other famous shooters have introduced their own version of their extraction gender, how will Bangi manage to build his place? By simplifying things.

Talk to Gamesrader+Joe Zegler revealed that the game has targeted both veteran and extraction gender. For the latter, the marathon “provides a new and exciting experience that really helps you get into the heart why you enjoy other extract shooters you are playing.”

Zegler said, as far as those who have experienced with extracting shooters, but are also afraid of all the systems that come with this genre, the marathon has cut a lot of “craft”. “I think a great opportunity for us is everyone who doubled in the shooter games before, he saw what he could offer, but he couldn’t go through too much crotch.”

He explained, “We are hoping to make this group more accessible, where they can make the story of this craft and survival a bit faster and a little better.” “Basically, everything they are hoping that an extracting shooter gives them from the point of view of stress, from a point of survival, without trying to describe how to play a game.”

The game is designed in such a way that no one has entrusted a controller, without any explanation or need for a lore dump, unlike destiny, said Andrew Wits, director of the gameplay. The game was deliberately designed, so that new players could be easily selected.

“We’re really trying to make sure it’s really accessible,” Wits added. “It’s really easy to understand the action fantasy of the gameplay. You know that when you press the buttons, like you, oh, it really felt good and I really like it.”


Marathon-Tig Page-Corps-Art. JPG

Marathon


Raded

September 23, 2025

Multi Player

Online Multi Player

Franchise

Marathon



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