People think Destiny Are prejudiced against players MarathonBut nothing can happen beyond the reality. Apparently in the years to end, with destiny 2 (we will see what the fate of next week), it is easy to see the marathon as a new child, which is causing the mother and father to ignore the older brother. Destiny is no longer the only focus of bongs, but that does not mean that we should make the marathon sick. And mostly, we don’t. Its success is the success of bongi, and a successful bongs for sports – and the future of destiny – is far better than failing.

Relevant
Friendship with a marathon ended, Arc Riders is my new best friend
There are an absolute explosion to play arc riders.
So when I am connecting the marathon to the edge, I still have a difficult time to imagine that it becomes the next destiny, escapes from Tarkov, or advanced stories. I have played it, I have seen people playing it, and I have heard what many shooter fans have to say about it, and it seems that consensus is a huge collective clash. This is a kind of fine, even the times fun, but does it have the juice to remove people from their favorite shooters? So far, what we have seen.
It seems that people are already sick of the evacuation shooters before they have really had the opportunity to remove this gender, or that each person may be sick of pursuing all the trends we have seen in the last decade. Mobas, hero shooters, beetle Royals, Rogualx, and Solice Leaks have had the opportunity to become a gender do -journey, and now we are either at the beginning of the shooter boom, or at the end – depending on how popular the marathon is.
There are already a lot of extraction shooters, but if we’re talking about marathon such as PVPFPS extract shooters, there are really only two big: escape from Tarkov, and to a very little, hunting: Showdown. For all intentions and purposes, Tarakov is the fur of the shooters. Yard stick by which all other extracting shooters are measured.
You have to understand Tarakov, you have to understand the genre of extraction shooter. Escape from Turkey – and I say it with more affection and respect – an absolute nightmare. It is disgusting and sadly unforgivable at every turn. There are things in Turkov that no rational game developer will never do. Never played like Tarkov, and once you play this, it’s easy to understand what the reason is.
What would you say if I asked you what would be a ridiculous number of ammunition in the shooter? 15? 30? Escape from Tarakov is 185. Each of them has a whole group of accuracy rating, proximal speed, penetration strength, loss of coach, pistachio, and other statistics that you do not even see in the hard RPG. And yes, there are many cases with the kind you use.
Turkov has so much enmity with his players that he does not even have a map. There is no GPS for extraction sites, no Quest markers. Here are just one compass, and fans made maps that you want to keep on another monitor while playing. They say that it takes a thousand hours to play Tarakov to suck it. It’s not a game for everyone, but if it’s for you, it’s the only game you will ever play.
The marathon, a comfortable player’s taravov
Bongi looked at Tarakov and decided that instead of confronting it, the marathon would be opposed to Tarakov almost in every way. Disagreeing newcomers to this gender is a stated purpose of the game, and the marathon does a lot to reduce the obstruction of entry. The decision is at least in response to the joint complaint that destiny has been inaccessible to 2 new players, but it is also an attempt to offer something different from Turkov, rather than directly competing.
Now that people have had the opportunity to play a marathon, it appears that in an attempt to create an early -friendly shooter, Bongi has lost the species that compels this gender so much for those who really play it.
Turkov’s complexity is a feature, not a bug. This is the one who deepens the game and wants to play people. It is so contradictory, so confused, and is so clearly opposed to the players, that just playing it feels like overcoming a challenge. It closes a lot of people, but this is the same as those who make it so dedicated.
We have seen that the developers fall into the trap before that. The game made for everyone is a game made for someone. As a result of the marathon’s passage, a game has resulted in a lack of depth. Instead of committing a particular and dangerous thing, the marathon is trying to appeal to the lowest dominant. Being an evacuated shooter for people who do not like extracting shooters. You either make Tarkov happy or happy, but the marathon focuses so much that it will not be happy with it – just a strange silence.

Marathon
- Raded
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September 23, 2025
- Multi Player
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Online Multi Player
- Franchise
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Marathon