In the last decade of PC gaming, I have really enjoyed the species like JRPG, the console home has to go to Baheemotes, a multi -platform, and even in some cases, we have to find even better home on our desktops.
Even we have seen an increase in counting in Japanese developers for consolation and PC release simultaneously – Cape work Monster Hunter Wildes was the first game of this series, and Atlas awarded us last year’s excellent metaphor: Refintzio simultaneous release. This is a strategy that has recently reloaded the developer to Persna 5 Tektica, and then Prasana 3, and it looks like he has paid greatly.
As reported 4 gamers (With an easy translation from Automaton Media), Director Katasura Hashino said that in PC players, “Although Atlas is usually associated with console games,” the game has really received very well with the platform that exceeds the expectations of publisher sales. Apparently this PC players have seen a beautiful significant increase in the past years, Hashino has said, “Even if you look at long -term data for the last five to 10 years, the trend is clear.”
I mean, hell. Of course, there are people of folk like me who have flown to all the strange JRPGs who have changed the PlayStation and PlayStation 2, who graduated the PC Gamers as adults and still have a classic 100 -hour young man compared to 100 hours of young men.
Even before receiving this fact, metaphor: Refintzio is just a bloody game. Our reviewer scored 95 % of the metaphor – which is only two points behind Baldor’s Gate 3, keep you in mind – and anyone who sank 160 hours in the game last year, I couldn’t agree with this score. This is a game that looks good about personalities by turning high school into high school, and pulling the whole thing well.
That is why the metaphor on the PC is not completely surprised to know, but this makes me no less excited to hear me straight from the horse’s mouth. I hope that this is a constant trend that makes more Japanese developers work on the release simultaneously in terms of regional launch and platform selection.