Microsoft’s 100% AI-generated Quake 2 made us nauseous but John Carmack, the game’s OG coder, is into it: ‘What? This is impressive research work!’

by lucky
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Microsoft’s 100% AI-generated Quake 2 made us nauseous but John Carmack, the game’s OG coder, is into it: ‘What? This is impressive research work!’

On the weekend, Microsoft issued a Demonstrate technology From its AI Copilot Research Labs, displaying a productive AI producing 2 earthquakes from the beginning. Or something resembles it, at least, because the actual game has never felt as much nausea as it does. Nevertheless, when we will complain to the lead programmer, John Carmak, behind the ID software seminal game.

Fairly, I don’t think he is referring to the demo graphics or performance, as he specifically said on x“It’s an impressive research work!” There is a lot of criticism in response to anyone.

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