If you fondly remember the old days of anti -strike before the new fungal inventions like the source engine, we have received good news for you. The team behind the CSPROMOD has announced the CS: Legacy, a stand remake of the fully -constructed anti -strike 1.6 in the valve source SDK.
As you can see from the aforementioned announcement trailer, the project includes classic maps, such as D -Nuke, all worked with 4K texture. It also has a static death dynamic, which is well remembered by the anti -strike 1.6 players. According to the trailer, the project is coming to the initial access in 2025.
Posts on the project’s discard show that the initial release will include classic maps dust 2, nucleus, trains, polydements, and AIM -maps. Little team behind the CS: Legacy had previously worked on CS promod in the 2000s, an attempt to bring the CS 1.6 -style gameplay into the source engine. The original anti -strike was released in 2000, and was replaced by an anti -strike: Source in 2004, a change that was considered controversial in the community at that time.
In other news reports, in a documentary released for the 20th anniversary of the release of Half Life 2, Valve discussed a anti -strike case with Vivandi, which nearby destroyed the company. Basically, the valve accused Vivandi of distributing an anti -strike in South Korea’s cyber cafe without permission. Later the suit was fixed.