Monster Hunter Wilds has now been more than four weeks, but that does not mean that the cap is finished. We already have a roadmap for future updates, such as this week’s title update 1 -Mizzone, a collective center, and field questions – as well as more updates in May before the other big patch in the summer.
But wait, more. To remind the fact that more than 10 million copies of the game have been sold, Director Yia Tokoda has done A large ol ‘blog post. There are some things we already knew about, but eventually, with some of the most important identities about the PC version performance issues, as well as some additional details, we can expect what we can come to next month.
Here is a quick defect of some things that ends the tokoda:
- 8* furious. The monsters of
- Adjustment to the hammer and other weapons
- The damaged mantle is being sophisticated, while other men are being thrown
- UI/UX improvement
- Improvement of game stability on steam
- Game Balance Adjustment
- Layered weapons
I couldn’t help a lot of video game fashionist but immediately surprised at the mention of layered weapons, which still feels like the largest aesthetic surveillance. This is especially true when you consider the existence of artillery weapons – the large green hinks of metal, when they are very strong, they also look quite ugly and alike.
Instead, I revolve around a slightly weak weapon, which was carefully expelled out of a monster, more than any more rusty copper artillery weapons, a criticism that I share with a large part of the community. However, layered weapons were one thing in the Monster Hunter World and Rise, though they did not even come to both the game.
Unfortunately, Tokoda has not given the time when we can expect them, though his words make it feel that we will not have to wait for the inevitable DLC this time. “In addition, layered weapons will come into the future updates.” “As more information related to layers of weapons, we will make sure you share it with you!”
My Co -Pam tells me that the “Future Update” is the base game delete instead of next year or anything coming. Will it really happen? Who knows, but in any way it is a pleasure to know that this is really happening. My carefully manufactured hunting organizations deserve a matching weapon. After all, this is the most important accessories.
More importantly (i Suppose) It is a fact that Tokoda has solved performance issues that are suffering from PC players, and as a result, the steam rating of the game has been added. He does not actually say too much about the problems associated with them or numerous complaints, but the reform is called “an ongoing process”, where we will plan to take permanent steps in the area and respond to critical issues. “
One of these steps is “reduction in the use of VRAM and upgraded the Steam version’s direct storage version in the free title Update 1 – as a result, the stability of our PC players should be improved overall.” As someone who is still shaking with 8GB VRAM card, your thanks is the cap.
Hopefully, matters will be smooth in the next months – those who were for the beginning of the world will remember the horrors, but eventually the PC version has gone very well. For me, as long as I stop drowning every time in the low 20s, nine Odra dares to fire myself, I will become a more happy hunter for it.