Abstract
Dragon Quest 3’s remake boss entertains grinding through battles.
Notable owners like the Rift and Chiromance Challenge players.
The Grand Dragon offers the final challenge for success with a severe twist limit.
In 2024, Square Annus gave one of the company’s biggest titles HD -2D remake treatment: Dragon Quest 3. Although not famous like the final fiction 7, at least out of Japan, the Dragon Quest 3 is a gender and a generation game.

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If you’ve ever left JRPGS for grinding, Dragon Quest 3 is one of the games that can change your mind. The game feels beneficial and fun to grind, especially because the owners act as such a good incentive. Dragon Quest 3 is not easy, but it makes you feel like you have achieved something. These are the owners who gave us this feeling the most.
8
Rift’s Reaper
880 hp
If you are familiar with Dragon Quest’s trademark gameplay, you will not find the Rift of Rift of all this. In the worst, after the war, your Mage or Priest may need a resurrection.

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If you are new to the series, however, the Rift of the Rift works as a misconduct that when talking about statistics and levels, this is a serious business. There is no shame in opening the guide with the Dragon Quest. While Robin Oud, the boss before it, is a little more than a regular mix, the Rift of the Rift Rift is your last call notice.
7
Chiromancer
940 HP
Chiromans will not be a tough boss except two qualifiers: Only your hero is allowed to face it, and he has a medold that he works as a buffer for him and shows him anger for you.
If you are using auto war options, you want to disable them for this war and hand over your orders.
Madold ​​can surprise you and reduce your defense, and make you helpless against the chairmen. The solution is to spam your hero’s zipper spells and accessories accessories that increase your resistance from mantra.
6
Boss troll
5,500 hp
An unwanted, boss troll who is an excuse to be the king of Manoza is a disturbing enemy that is causing his fight and the use of a Casp Mantra. They confuse your party and reduce its defense, which puts the group more at risk of their club attacks. Your weak units may suffer from one hit.

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Dedicate your image to the use of LK Cabinet to turn the effects of Kasap. If you have a monster ringler – one of the new classes in the remake – you can also use the attacker to reduce your strength. In addition, it depends on your hero and warrior.
5
Garbile
5,200 hp
Garbile fighting is a match with you: Success says so. Ten years ago, Garbile fought against the hero’s father and Tiga. For all of its Bluesters, Garbile knows that Ortiga has done better than that. For this war, you would like to repeatedly cast your map of the insulatal to save the party against the fire -based attacks.
If you have any accessories that prevent status diseases, especially stroke, this is a good time to equip them. Either don’t forget the golden principle of Dragon Quest: If you can’t defeat them, grind them a little and then kill them.
4
King Hydra
5,800 hp
Before fighting Zuma, you will face the spirit of the Baramos, the bones of Baramos and the boss rush against this corruption. Although these two former are quite straight, it is as difficult to beat like King Hydra itself.
Many of these heads like your party like it, and it has a devastating physical attack. It takes a turn to many actions. Better, King Hydra was made even more difficult for remake. One Mercy: King Hydra can be put into sleep. If it had a resistance to sleep, it would probably be the most difficult boss before the game after the game.
3
Zooma
8,300 hp
As far as the story is the final boss, Zuma is cruel to your attacks against you. At the beginning of the war, he has avoided your attacks: you have to use the Use to weaken the circle of light, and if you lose a small risk of information even before, it is very bad.
Even once its shield comes down, Zuma does not compete. He bounces repeatedly, which causes your mantra to remove the Rachuchite and hurt your party, and apparently revoked all your leather at every turn. Zuma’s killing really feels like a success.
2
Zainlon
22,700 hp
Zenelin was first introduced in the SNES version of the Dragon Quest 3. While it has then been left behind by the Grand Dragon in terms of the final challenge, it is still the second most difficult boss of the game – especially because of the time limit for it.

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If you twist Zenelin in a limited number – because of being the hardest 15 – he will not be angry and will not leave the war, and in return will bring you to six wishes. One of these wishes must go to the Grand Dragon the most difficult boss.
1
Grand Dragon
33,866 hp
The final challenge, which was previously introduced in the GBC version of the game, is also the turn limit of the Grand Dragon if you want the Grand Medal success. Although Zenalin has 20 turns compared to 15, it is difficult to achieve this success because the Grand Dragon has incredibly HP. This is three times higher than its game boy’s avatar.
In fact, its HP is so high that it does not have much resistance to the disease. Unlike zooma, you can use as much as you want on the Grand Dragon. You want the most effective people to achieve a great medal.