Most players ‘know next to nothing about how games are made’: New Blood devs sound off on gamedev misconceptions

by lucky
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The subject of misunderstandings of the game giant is obliged to come out with a game developer in a comfortable sequence for an hour. It is always fun to explain what people have to go wrong about your job, especially if it can mean less misleading assumptions and comments on the Internet.

Was the purpose of a monster feature that interviewed by 32 game developers published today GamesraderWhich included numerous New Blood’s selection references, Indy Studio, known for modern throwbacks, such as disk, ultrason, and glomed.

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