Pay Day Creator Alf Anderson founded 10 chambers in 2015. Each chamber represents a different co -founder, recruiting the collective collective of the boss, one of his nine most powerful friends and colleagues. A decade later. The unexpected success of the 2019 Co -Harker Shooter GTFO has seen FPS Studio’s balloon smoking guns in a team of over 100. Nevertheless, many people are expected to double the success of the GTFO that sells 2.5 million, instead of Swedish Studios returning to its founders’ histories. Pay Day Science-Fi spiritual successor-dean.
10 Chambers co -founder and audio director Simon Walland explains, “This game is in the mind of Al, a few months in preparation for Pay Day.” “In the early first Pay Day game preparation, we found that (we) could not do it because of the contemporary order and so, so Alf put the paid as a concept (…) for 10 houses in the future.”
The future plans
While the aesthetic of this neon Drend Dustopia has requested the CD Project Red’s Fantasy Knight City, the latest event of 10 chambers is located on a very real island in the northwest of Hawaii. In the fiction of the Dean of Wolves, the 2030s saw the world as we know it was in chaos. Hackers led an unprecedented Sweet of AI -powered attacks, in which no asset or data was protected from a cyber war destroying civilization. In the ruins of the world, and global governments reached their knees, the richest corporations tied the survivors together to offer an AI and regulatory free Safe Haven-Madeway City.
Key information
Developer: At home
Publisher: 10 Chambers
Platform (tongues): PC
Date of Release: TBC
In 2067, fast ahead and players engage themselves in a disappointing battle for survival. After the AI is isolated and completely banned from the Strategic Pacific Ocean Arkiplago, the newly established midway city operates on nervous technology. District, armed with every heavy weapons in Madeway City, is owned by private corporations, and is ruled by violence. There are no governing bodies left to manage them, fear and cash are kings, lawmakers have declared Midway City a “capital of capitalism”. Nevertheless, biological hackers are now eligible to ‘sink’ inside nerve networks, at which time a new type of crime on a peaceful island has increased.
“We wanted to make a backpack in such a way that things that point to the layout of wolves are actually a proud future,” says Wakland. “That is why we have chosen to set Midway City on a piece of land that is really present, and which is unusual with the United States … The reasons are that it will be a viable place for the stock exchange between Asia and the United States. Therefore, we are in fact trying to anchor our science -fi.”
It is in the nightmare that players feel quick to survive. Put the blood shoes in the hungry citizen, it is quick to point to the lawyer that you do not do any brave work-you are only present for payment. Another four players will be divided into co -Hast Sim, Midwe City, which can still be determined in the number of dangerous districts to steal and shoot their paths. But to get it to the big heights, you will have to do your homework.
The Dean of the Wolves’ pre -missions see you and your staff starting a small -scale infiltration, so that you can collect everything you need before dealing with each district’s central robbery. Whether it is breaking into an apartment building or hiding your way in a tech warehouse to collect the weapons, your choice will determine the form of a robbery that is waiting.
Brian drain
I have to play a preparation and a robbery properly. Pre-Mission is watching myself and my colleagues secretly via a heavy guardian museum-ACC office block. While patrolling every passage with a helmet, stealth is the name of the game when we try to escape from a high -tech spider drone. This shows that there were other life plans. Exiting the elevator, one of my staff points to a patrol guard, knife in hand. Still, as he goes for murder, another guard enters the room and extracts his auto rifle. A lot for stealth.
“These mega structures give us freedom in terms of surface design.”
When the blade first pierced the throat of the guard, pushed bullets across the walls, and our once -wandering staff is on our way through the open door. We quickly make our way in heavy guarded rooms unless we finally find a vault. This is a matter of your standard hiding and shooting, the shiny building -free white environment has failed to stick to an interesting statement setup.
Thankfully, more central robbery than providing. Once I and my squad have chosen my burden, we look at the building’s schemes to go through our game plan. There are three heavy armed floors containing eight vaults, four of us, and a nervous attached target that we need to hack. We have already convinced the group that operates the building that we are providing for them, so we covers each floor, and we cover every floor.
We enter a wide-ranging judge, Drad-ACC. “These mega structures provide us with freedom in terms of surface design, where you can essentially lift from Kachi populations to paint houses,” says Vikland.
As we are helping a gun gang, we are walking along with a widespread, walking style. Our cheeper takes us from the floor to the floor from a serious environment. I spy a harassing prisoner to peek with his arms. We roll over past obstacles apartments and blood -stained rooms – crossing the piles of destroyed drugs and crossing the piles of piles. Since the members of the gang talk to us what’s happening, there are TV bulletins in the rooms that 10 chambers tell me that players are affected by the pre -mission selection. This is an amazing first glimpse of how decisions in your game can make, which makes environmental story and even if you let you go to the building as if I am, or instead of fighting your way.
The lawyer explains, “The story is mostly reported in the robbery, because it is about your choice in the payment missions – and the results.” “In one scene, a character is being tortured when you walk, and it’s actually someone who sold you information. They don’t know that you have sold them – but you can see the results of communicating with the group.”
Once we have been taken to the main foor-and they can spy on their nerve-attached target. Equipped with a reliable DMR and auto rifle, before and a team fellow plant plant explosives before going to our Walts. By throwing the plasma shield down, I cover my partner as he first uses a drone to start drilling from the Walt door. With the rain of fire on us, two of my other fellow colleagues broke the Walts in the opposite direction of the wide lobby. This is a fun combination of the strategy game, each team eventually gets the required keys, and before the invaders can bring it to the main vault and our target: the gang leader’s brain.
In the Dean of the Wolves, this biological hacking is known as diving. In the nerve divers parts, players suddenly drag out of the physical location and suddenly throw them into the mental palace of the target they are hacking, sucking me with a severe firefight and throwing me into a pulse, criminal nightmare. While jumping from the floating island of floating islands, my fellow fellow and I have to reach the other side of the brain palace to complete the first phase of hacking, and have to go back to the physical circle. Part Fear 3, Part Control, this tripped platforming section is an unexpected palette cleansing.
The lawyer explains, “Divers are really a means of creating a variety of players. Pace change, gameplay change, change in setting,” “We are working on one now, which is in a jungle and you are being chased a monster. There may be something different, and this is something that makes a diver feel. “
These are still the early days for the wolves’ dean, and in this current state, it is difficult to get the full grip of the story, so Walland explained the vision of returning his path in Midway City.
“We are not the kind of company that will take control of the player and take control of the player – all this will be in the game, and your choice will be praised,” says Wakland. “A story line One robbery can contain four pre -missions, one breakfast -shaped story – or the story lines can be eight fairy missions and then there will be six pre -pre -mission and one more robbery. Some will be free, some paid DLC.
All of all, this is an impressive demonstration for the Dean of Wolves, a science -fi shooter that has a high sense of desire. Still, as the avatar in my game has passed through the room full of wasted and wasted drods, I can’t help but feel that in the past few years many online shooters watch the same fate.
“We have been improving this formula for 20 years now,” said lawyer. “To work on the Ghost Rican: 20 years ago, Advanced Warfter, which was the first FPS co -game, Pay, Pay 2, and GTFO. So, I want to think that we have a good grip on this concept. I think people can trust us that they can put anything on us.”
Want to find out more about the wolves’ dean? We talk about getting from 10 chambers “Back to this robbery ** t” where “the latest capitalist system comes from the late capitalist system”