There are a lot of impressive details in the last part of the American Part 2, but one of my favorite fact is that the naughty dog was ready to flex its animation skills and the physics of clothing, which in fact showed Eli pulling his T -shirt on his head. This is a level of attention that was currently properly appreciated, especially since very few other studios are pulling something like this. One of these studios, however, is the rock star games, and with the GTA 6 trailer, it seems that they are not ready to move forward when they talk about good clothing animation.

In a tweet in the context of the GTA 6 Trailer 2, a rock star fans pointed to the surface of the clothes that can be seen in the new footage. At the beginning of the trailer, with the arrival of Jason’s landlord, we see in many different roles, wearing clothing, crazing, and accurately accurately.
Grand Stolen Auto VI – Fabric imitation pic.twitter.com/rxscoztgpx for clothesMay 7, 2025
Whether it’s Jason’s tank top or Lucia’s highways jacket, clothing pieces and crease in real life. In a shot, we are even hitting Jason’s chains when he rides on his motorcycle. It is such a description that most studios do not take so much time, because it is often the kind of thing that players do not note, but I think it’s not a rock star style.
Of course, clothing is not the only way that has resilted in the rock star industry. From its dedicated beer bottle tech to the Indigenous Blade of Gael physics and grass individually, the entire trailer is paying a lot of attention, and it is a good opportunity that when the game comes to the end of the game, it will translate everything into the gameplay.
Former rock star Dev says GTA 6 will be able to “$ 80 or anything” for its details and realism: “Do you think Mario Cart compete with such a game?”