Nintendo made sickos like me wait 26 years, but Donkey Kong Bananza’s 3D platforming exceeds my wildest dreams

by lucky
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Donkey Kong Banana is everything I ever wanted. As Nintendo’s number two boys, donkey Kong has a strange life. Since the original arcade game, the series has been going through peaks and valleys. We had Donkey Kong, followed by an 11 -year interval, after which Donak Kong 3 was whatever, and then the incredible couple of DK 94 and Donkey Kong Country revived the series by the end of the 90s. After that, Retro was once again sent to the Spin of Mines before the Donkey Kong Return and Almighty’s tropical frozen series, and after releasing one of the best 2D plateframers so far, the series disappeared for eleven years.

What I am trying to explain is that a donkey faces a Kong fan. And even in the Mario Movie, an outstanding role (with a clear movie of his arrival), expanding a theme park, and the rumors that the Mario Odyssey is working on the team D. But when that Nintendo ended up directly and we saw clearly the game for which I was most excited – a new 3D Mario. It was not until I saw monkeys’ mining – yes, the whole trailer had bananas and mine carts. My dumb ass hasn’t captured yet – I thought it was probably the time. It was – and it was better than what I ever thought it could happen.

Eddie, let me go back home

Donkey Kong Kong Kong Kong Banana meets the mid cartoon of Donkey Kong, its skin and the mud around it with the swipe arc so that it has a real sense of speed.

(Image Credit: Nintendo)

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