Despite the title of leaving the zero room for ambiguity, Something has been confused Regardless of whether Elder Scroll 4: Olivion Remsterd is really just a remost or a full -fledged remake, and Bethesda has formally put the matter again on gold.
Between yesterday’s Oblivian Remsped News and Commentary flames, Bethesda did not lack words behind the game and once again, about the game. This is a remost, not remake, people.
The developer also confirmed that it was working with the Remster profession, who handled the Nintendo Switch version of Dark Solis, for four years re -developed.
“When we started this project in 2021, we had to breathe a new life in a chapter of Elder Scarbs, after which many of our sports were set,” the statement wrote a partially. “We never wanted to make it again – but make it back – where the actual game was present as you remember playing it, but today was seen through technology.”
Bethesda Game Studios We All … pic.twitter.com/akluxrmyW5April 22, 2025
Fairly, it seems that these days, Remax and Remster sit on the opposite heads of a major spectrum, some “remists” glorify remistrates with older sports ports and some “remixes” re -working jobs.
Oblivan Remsterd is certainly sitting somewhere in the middle of this spectrum, fully with the rebukeed assets within the new game engine, but it is still working with the original code that has no meaningful change in the game design or story. To me, it sets a new standard for remists, but despite many modern modernity and quality of life improvement, it is still a remost.
In my first 3 -hour Remastered, I was infiltrated with the strange 2006, which makes it the perfect re -imagine my favorite RPG.