“One day we were crossing our fingers for rent money and the next we had millions of players”: REPO devs get candid, say the game “literally made semiwork as a studio survive” and insist future updates won’t take so long

by lucky
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While we are all focusing on clear tools: campaign 33, let’s not forget the second surprising hit of 2025, Repo. The viral horror indi game was completely blown up after being re -released in February, almost almost approximately 150,000 reviews on steam (96 % of them being positive, I can join). The popularity of the game took the game developer, said lead, said lead Dev, “We have fell asleep once and have been awake since then” As it works on the first big update of the game (he is Currently in the beta,

However, the update has taken a long time in the son, which makes fans surprise when it will be released. And – despite any of our obligations – semi -work has released a video titled “We are sorry – once again”. Semiwork Dev Paints Sandstrom said, “We know that you guys are longing for the first update – we are still. We are still at home, and the goods are still there. But we apologize for all the wait.” Before the small rapo robot.

We’re sorry – once again?! – utube
We're sorry - once again?! - utube


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