Ori director says Microsoft thought the beloved Metroidvania was too hard, but he’s “on the Miyazaki side” and believes “you have to overcome challenge”

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Ori director says Microsoft thought the beloved Metroidvania was too hard, but he’s “on the Miyazaki side” and believes “you have to overcome challenge”

Thomas Mahaler, co -founder of Orii and Moon Studios, says Microsoft had actually told him that the dear Metrodiania platforming series is very difficult for the general audience, but Mahel insisted that the problem must try to stay the same as he was trying to achieve the challenge level.

Dustin appears on the pod cast (Here Time Stamps), Maheler explained his game design philosophy, comparing it to Nintendo and Headetka Miazaki of Software.

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