Paulland 2024 proved to be an incredible story of success, which launched a large number of sales and record -setting steam players, but the combination of extreme popularity and clear visual similarities made it an easy target of criticizing and harassing it. According to Pocket Pir community manager John “Bucky” Bakley, who participated in the studio’s radio silence in the early months after the start of the polystmost.
“There were very disturbing moments in the first two months, not only the allegations, but the death threats and the same things, Bakley told us during an interview at the Game Developers earlier this month.” “How many times I do not yet remember, but two or three times, we really tried to push AI’s goods especially back. And it was just giving the fire to the fire.”
Paulorld was regularly accused of using a generato AI in the designs of his creatures, but the studio has constantly pushed the idea. “We wrote this great statement about it,” Bakley remembered, “and we edited it several times and made it better and changed it, and we were exactly, ‘Do we post this?’ And then everyone is like, ‘What’s the matter?’ I mean, it’s just a fire, and now there is a basic amount of people that doesn’t matter because it sees their interest primarily and we all look at each other.
Bakley said it was a major update at the time of “Xbox server stiff”. “So the team was busy, and the team was burning with all social media goods, and I was burning, and our CEO was invading in Japan like every day. Is
Of course, PaulWallalds had never died, and he has maintained a healthy steam player count since the launch – it counts that every time there is a new update – and Buckle always talks about the idea of ​​”dead” sports. Whatever your emotions on the polyns, it is clear that the game is here to stay here.
Palvards Dev believes that the launch like them “very few companies can survive”: “Many companies can fall under threats, under negative, under pressure.”