Palworld dev says the studio went dark for months because “the team was getting burnt out from all the social media stuff, I was getting burnt out, our CEO was under attack in Japan”

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Palworld dev says the studio went dark for months because “the team was getting burnt out from all the social media stuff, I was getting burnt out, our CEO was under attack in Japan”

Paulland 2024 proved to be an incredible story of success, which launched a large number of sales and record -setting steam players, but the combination of extreme popularity and clear visual similarities made it an easy target of criticizing and harassing it. According to Pocket Pir community manager John “Bucky” Bakley, who participated in the studio’s radio silence in the early months after the start of the polystmost.

“There were very disturbing moments in the first two months, not only the allegations, but the death threats and the same things, Bakley told us during an interview at the Game Developers earlier this month.” “How many times I do not yet remember, but two or three times, we really tried to push AI’s goods especially back. And it was just giving the fire to the fire.”

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