All this has gone wrong. We also planned it so cautiously. In those days, who reached the robbery, I and my colleagues were. Future bank casing, we will need to blow up windows and flee by hanging supply, reading a hive of murderous drones so that we can infiltrate some boys into the target area that is just trying to drop off. We planned it, spent days, ensuring that it was foolproof. But, like any good robbery, of course there was a complexity.
It was greed. As ever. We have already achieved our basic target – the hidden data in the mind of a technocrat, which has been suspended in some kind of high -tech cocaine. We hack the most cantonment of it, came out of the projects that we need, and are ready to evacuate. “What if we get a loot from other vaults in the bank?” Asked my colleague – a member of the 10 Chambers Dev Team, no less.
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Sure, why not? Our escape plan – Dubai – Akis Flick Bose was ready and awaited from the upper floor of the building. Catching some other bags of cash will not hurt, okay? When we hold our positions in Mizanine, an unpredictable mixture of security drugs and renting birds, all guns and tablets and capable of deploying. A member of the team has been arrested in the floor of the main lobby’s murder. The 10 Chambers staff in which the right section holds the guard with a grenade. I am pointing backwards, ready for Xffele, and some punk in which DMR Pot Shots have me across the hall. It is over. The robbery is done.
Yes, this is a good history game. I like it has the ability to go wrong. “I have never seen that many people have entered so quickly,” says one of the giant. “It just goes to show, anything can happen!” This may be the largest wolf dean’s biggest drawer than his contemporaries. In Pay Day and Pay Day 2, you really joined any kind of history without any project. One of you may flatten it in a vault, the other goes to the commando, and someone will continue to walk around in his small world.
You can’t do that The wolves of the wolves. It’s about Prep. It’s about getting ready. In my head, it’s like 11 of the Ocean – where one of you is how it is working, and the other is a unwanted breadpit that is ready to go along with the show, and wants to give Matt Demon a bit more danger/reward to prove anything else. Or something else.

“This is like heat,” says Simon Walkland, co -founder and director of the 10 Chambers, says when we consider our mission. “Think about it, okay? In the heat, the movie starts, the staff gets explosives, and then they steal the ambulance. They have to prepare, and you see them doing so.” It’s too much blue print for wolves dean, it, tl; Heat doctor Before taking the narrative heavy high -hiest mission, you need to complete the smaller, you can get any way to escape and to complete the troubles in your favor.
For example, before the main robbery (which I have been told can take for 40 minutes anywhere), we played a pre -mission (about 10 minutes) in which our team entered a heavy guard building to ‘demand’ the attack. In this way we arranged to go to the vault without much resistance. The drone was squirked in a package, and once we delivered it, each one was killed inside. From here, safety was off, and we were at our target, good.
Laughing said, “This is serious and bad than Ocean’s films.” And that means players also have a choice. You see a mission, and you ‘oh, okay, I’ll take my stealth blood/snipe blood/shelter blood’, depending on what you have done. “Maybe it was my end. I’m a sharpshotter; I am a war rifle or DMR and I’m not aware of it. I may have equipped an SMG or more firearms.
This enhances the Pay Day formula, in which people from 10 chambers are known a lot, as the key architects of both Pay and Pay 22 are working on the wolves. There is a lot at stake, more intentions, and more that can be wrong. It eliminates the risk of employment, which has no doubt that there is no doubt that the GTFO has learned from making nails a shooter. But that doesn’t mean it is impossible. In fact, part of what I like about the wolves’ dean is how accessible it is. The only reason for the elimination of robbery is due to our collective greed, our imprisonment.

The cyberpink sequence of the game also lends itself into action. This is tight, responsible and responsible. The DMRs should be killed this way, and pistol – more desert eagle than pocket pistol side arm – kick like a mule, blow human enemies from their feet and scatter the drives into ineffective pieces. When you carry a loot bag, you are a little bent, as you will be in real life if you shed K 100k cash on your shoulder. Shooting through the Energy Shield makes great, you feel smart, physical and intellectual feedback because the obstruction of the enemy’s cycle is removed.
And, let’s make it clear, this game is still not in early access. I am playing, like Pre -First. And it feels good. Cidens (project, prepaid, infiltration, rub, dive, repeat) feel like a formula in which you spend more time. The more weapons and powers you have, the richest of the impression will become rich. It takes everything in which Payd is very disclosed in 2011 and gives it even more. 10 Chambers told me during a preview that Al -Anderson (creative lead on Pay and Pay and Pay 2) was working with the science -fi robbery game before the original title came. The wolves’ dean is the result of the idea that has been pointing for almost 15 years.

You can tell. The Dean of Wolves is full of smart, tight, production value, and I think I have failed to do Pay Day 3: This game plays the play first. 10 Chambers know that there is a difference in the market for a player -led co -hiest shooter, and it is pumping all its resources to ensure that the wolves fill the gap with the oplomab. Carefully, it is approaching the manipulation, and with a separate understanding of a robbery/shooter gender, the dean of the wolves is the most interesting title of this genre. Let’s just hope that 10 chamber can remain on landing.
The Dean of Wolves is ready to start accessing soon. It will be launched for the PC, but no window has been given at the time of writing.