Borderland fans noticed that the recent, introduced in Borderlands 2 instead of mini -maps Borderlands 4 Game Play deep A compass bar features that indicate purposes. Gearbox CEO Randy Pitch Ford confirmed that the mini -map had gone during the PAX East Panel on Friday, and asked the fans not to play the game until they play the game.
The map begins about 28 28 minutes, which includes the video. According to Pitchford, Borderlands 4 are on a new planet, Keros, and the Border Lands series has been proud of the biggest map “far away”.
The CEO resonated, “There are no load times, just, you see something on the screen, at a mile distance, in the sky, you will be able to get there.” Todd Howard’s famous line About seeing the mountains in Skyire and walking over them. (Although I have never understood why this promise came to identify exaggerated claims, because you can in fact find the Skyerium mountains.)
“We have created a huge world,” Pitchford said of the decision not to include a mini -map. ” “And the things you do can be a local place, but you are there (in the big world) there so many things you do or do, and when you are thinking about the goals and opportunities, at the same time that may be a mile far away – and a compass really helps us.”
Pitchford also said that 2D minimps may be confused in a multi -faceted environment, and “you will have a far more vertical status in Borderlands 4 that you have never seen in a Border Lands game before.” The compass uses small arrows to indicate when a target is on top or down you.
“So we made a pledge, and we put all this investment into this compass system, and you still have a big map,” said Pitchford. “This is far from one click. And we put more cool things there than never before. We also have an AI -powered navigation system that will give you GPS on a big map so that you can show you where you can go.”
“We will have a new robot partner, Eco -4, as well as other tools that help in navigation,” he said, adding, “Eliminating this segment and asking fans to rely on the gear box on this issue.”
“Look, we are open to thinking about things in the future,” he said, “But play the game first and understand your choice, and I think you will know and understand that when you realize how big this world is and better than playing a map in the world. “
The panel also included new details about Borderlands 4’s vault hunters, guns, and new movement capabilities, as well as new details about the expected energy hype building from Pitchford.
The gear box recently announced the date of the first release for Borderlands 4. This will take place on September 12 this year – and during the panel, the change in history reflects the studio’s confidence in the game.
“We are on crime, you guys,” he said. “Sometimes we are like a white roam to get off, you know? And we have a lot of work to do.