Ranking The Hardest Bosses In South Of Midnight

by lucky
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Abstract

  • In the south of the night, the boss bats test your learning skills, with various challenges and topics throughout the game.

  • The fighting for each bass provides a unique challenge of platforming, which helps in the development of the overall story and character.

  • Koshma is serving as the ultimate boss, which offers a challenging multi -wave enemy Gonttl with some platforming elements.

Although the main drawback of midnight is its smooth platform, its satisfactory fight is also a major part of his appeal. These two sides of the game are demonstrated by the battles of the Cleimctic Boss that eliminate every arc in the story.

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Some boss competitions have taken the form of platforming challenges or chase streams, while the other is a traditional one -on -one case, but it doesn’t matter, it is a test of everything in the game so far. Although some owners are not more difficult, but others may have an important challenge, but what is the most difficult?

8

Cherry tree

Chapter 6

Hazel is walking away from the cherry tree after opening in the south of the night.

Compared to other owners, the Cherry Tree is a much more comfortable platforming challenge, and that means that it is not a challenge like the other arc finals, it is also a perfect representation of the cold chapter.

The story of Bani’s daughter Cherry is the focus of the south of the sixth chapter of the night, when you know about the tragic passage of Bani’s holidays while searching for the cottage cottage. Instead of being at a rapid rise, relaxing the soul connected to the cherry tree is a properly calm process, basically challenging your time with some wall runs, blows and a short fight within the heart of the tree.

7

Intermediary

Chapter 3

Benjee's tree landscape shot in the south of midnight.

Both Benjee and Cherry tree are very common. Both are the spirits of those who have bound the past within a tree (weird and the two provide a platforming challenge that seems easier than other owners.

Despite being the first in the game, Benjee’s challenge feels a bit tight thanks to how long it is, and how you will experience less at this point in the story. During this fight, most of the Hazel is from the hazel tree -defrauding stains, while Benjee himself is known as inactive, which helped Hesel help him get rid of notoriety.

6

Koshma’s appetite

Chapters 3,5,6,7,9,11 and 13

In the south of midnight, Koshma's hunger is hiding.

As a great way to predict the story’s progress, before facing the owners at the end of each story arc, it will need to avoid a blurry spirit that we will learn from the Rocks later, a statue of hunger for Kushama.

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This boss chase varies in their challenge, which makes them a pre -level -level film. When the story goes on, they become difficult, but the final confrontation in Chapter 13 seems very easy because the environment is easy to understand, and it is broken by clear checkpoints.

5

Etwonde

Chapter 11

In the south of midnight, Hazel Etande is watching the honey embrace.

After spending Chapter 10 to learn about the charming swamp soul, Hazel’s competition will face a lot of aggressive mausetti, which shows in the swamp in Chapter 11. While Eutonde does not compete directly with Hazel, he will attack the areas around Hazel, which will investigate that the problem of Eutonde is much more difficult.

Unlike other owners, Eutunda’s encounter is divided by several platforming classes in the 11th chapter, and it will eventually be calm when you know that honey is born again. The chapter ends with Eyotonde and Honey that embrace in its new forms, finally re -found.

4

Higgin ‘Molly

Chapter 9

Look at Hazel, south of the night, Higgin 'Molly.

A boss, which is the most built in the south of the night, is Higgin Molly, and it is understood, because a spider -like giant creature is a horrible threat that is kidnapping orphan children, and even Hazel’s mother Lucy.

Finally, after returning Higgin ‘Molly to a corner of her lounge, she started a good fight. Hazel will have to mourn Molly’s massive AOE attacks, and the only way to weaken it is to launch Putins. It is a shame that Hazel hit Molly so well, because after the fight it has been revealed that Hazel knows that the couple is more common.

3

Two toe tum

Chapter 5

Hazel is fighting two toe Tom in the south of the night.

Since Hazel has detected the flooded fields of Chapter 5, it has permanently threatened with the presence of a two toes of big fish. The animal is so large that he can create a whole biome on his back, and he is even more imposed when Hazel has to compete directly against him at the end of this chapter.

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Tom’s boss’s battle is similarly formed like Molly, where you will need to avoid estimates and AOE attacks, eventually exploiting their weakness (because of the Tom Church bell). Unlike Molly, once you beat Tom, he will swallow hazel in the last ditch attack, and after a short platforming challenge within the stomach of the stomach, you can eventually eliminate it.

2

Attempt

Chapter 13

Hazel is running away from Koshma during the boss fight in the south of the night.

Although Koshma is a properly difficult final boss for the south of the midnight, it is a shame that you really spend less in fighting by attacking yourself, and only more time to remove the waves of the enemy.

Hazel’s mother is heartbroken to Lucy, but the summary is that the fight against Koshma (despite the incredibly challenging) is a multi -wave enemy gonthlet between which there is some platforming. In the end, the removal of Koshma is satisfactory because it is a difficult challenge, especially on high difficulties, but it would have been even better if Hazel would have got more super -victory over the violent institution.

1

Rogaro Laranot

Chapter 7

Hizal is roaring in Hazel, south of midnight.

For all other owners in the south of midnight, Rogaro Larant adopts a different approach, and it makes it more enjoyable to fight, and it is also difficult. Hazel is against the horrific creatures in an attached place where both Hazel and the disease can rotate freely, which makes the fight even more intense.

Rogaro has an aggressive move that will force Hazel to use all his abilities creatively, and between her health every time, you will have to deal with the mid -stage frustration attack, where the Laran gets out of a storm of Hazel with just a moment’s notice. Rogero Larant can take Hazel down with only a couple’s successful films, but Hazel has many options to deal with it, which has made it the most interesting encounter in the game.


Mix

South of midnight

System

3.5/5

Raded

April 8, 2025

Esrb

Rp

Manufacturer (tongues)

Compulsory game

Engine

Unrealized engine 5



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