Unfortunately, it was not as pleasant to go back to the Dark Solice 1 as I expected (without hesitation I am a big boy to make fun of me), but I remembered going back to Thanksgiving Dark Souls 2 (yes, I am one of those video that 2 most likes).
And still, even after 200+ hours of this amazing but often fast ass gender in the past month, I still have to continue. So with that, it is time for the Dark Spirit to be run again and I think eliminating the trial. I thought I played it only once, but remembering different videos and remembering more than I expected, maybe I played it for the second time, I certainly played some of it a second time, may not be the only way, not sure, the musk brain, I am the old man.
Goods I easily saw that I forgot:
– 4 -colored slots have returned, I thought it was just a DS2
– Thank God they have maintained the concept of a hub with all the important shopkeepers you need, now has improved with a vendor who really buys your dirt.
– Another soul’s game is made around the fast travel and separate zone, I guess DS1 (and later the Eldin color) was really linked to each other. In Hell 3 you do not go to the zone before the hub (such as in 2), you literally travel faster with the bone fire.
– Your character feels very “loose”, which is close to 2 more than expected.
– Oh yes, it has an FP bar as the number of transitions instead of Demon’s spirits is in a certain number.
– It still looks terrific, which is not saying too much because it is the last general game I know about, but that happens. These games are tough through their amazing art direction.
Going with Pyromaser because I always play STR/Great Word/Great Shield in these games and I need a change to keep it fresh, I just did Dex Spares in my replay of 1 and 2, so now I want to have some magical mess. Hopefully it is decent, I hear good things about Pyro (unlike the magician’s luggage that is apparently pits 3?).
Introduction was a bit unless the fire link was certainly easy, the high -level rolling lizard was pulled out, killing the first boss’s first attempt, taking down the Yuchigatan NPC near the fire link, spamming fireballs are working, at least at least. Even for the first time I jumped this tree into the roof, I think a group of these games have made such things easier to be easier.
Hopefully, the dancer, or the Gank Squad Nights, or any other disturbed boss does not eventually break my soul and don’t hit the series (yes I am really afraid of the dancer who is really, I have some really terrifying memories of this boss).
I wish for a fate.