Schedule 1 is great because it knows crafting sucks unless you turn everything into a fun minigame

by lucky
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Schedule 1 is great because it knows crafting sucks unless you turn everything into a fun minigame

Schedule 1 is about to work. Lifting soil bags from the hardware store, watering plants, restoring back shelf, trying to end delivery and failing – occasionally keeping abrasive with dusk, being an amateur drug dealer is like any other customer service job.

It is so serious that I expected that Schedule 1 will get a chance to be bored for the fifteenth time when I imposed a bulk order of plastic bags in my bad apartment, but like the latest tension of the grass called “Marriage Ass”, the drug is now overwhelmed by the drug.

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