I am hoping that this thread will be about. At times, when we hear about the dispute between the creators, what to make personally and what they have chosen to make in reality.
This thread is affected by this boy:

The king of the dragon was defeated by the Cape Kam. You see, according to the Cape work secret file booklet issued for the original miracle vs. Capecom, with the Revale (with the Nights of Round Lanslot), was in the race to include twenty or the same auxiliary characters you can ask for. In fact, this idea came to a great extent that he found a Kano Nashimura art, which probably was the foundation of Spirits in his game.

I am convinced that during the interview here, speaker Katsuia Akitomo, a Cape work boy who really liked Marvel and worked as a means of contact with the company and a resource that could allow the rest of the staff to get ideas towards the roster. Akitomo has said that he himself wanted to include Revil Elf, but he was rejected because he was “not playing as a hobby.”
Lanslot’s LE Hee takes a notch of imaginary style, which also applies to Reveale. Keeping these people together, what can happen here can be seen as a jailing with a superhero concept, which focuses on characters that are more modern or future, so someone of the cap work or miracle rejected it.
I am sure that Mashero Sakurai also said a big deal about the game that he makes is not similar to his personal interests, though I am not sure he has gone into details. Considering how he started his own as a developer with Kirby, which was aimed at the contrary, a simple and accessible game was becoming more difficult at the time the game was becoming more difficult, it may be referring to how much more severe and less unanimously accessible to his tastes.
With this time I just have to start, but do you remember any details of the developers who are different from their sports?