Eric overseas, known as the name of the name, is not taking the hented chocolate lightly, even when it comes to how much chocolate players should be allowed to eat.
In a recent video interview with PC GamerStardo Valley’s creator made fun of a potential health crisis, which could lead to a new new game. They say, “I worry about it with a phantom chocolate.” Am I going to ruin the whole generation with her? “
This comment, presented with a smile, has come as part of a wider conversation about its role in food and abroad. According to abroad, the Stardo Valley was built around “the basic principles of human sustenance and existence.” Crops, cooking, and the normal city of small city. Private chocolate represents a change in accent: “We have our basic needs”, Baron explained, “Now let’s take it into the realm of ethrial, and creative, and you can also say luxury.”
This feeling of luxury and pleasure is because of a limit on the consumption of chocolate in the overseas game. “I’m thinking about doing this, so you can eat just two like chocolates a day.” Believing that in real life, multiple chocolate bars in one day are a bit too much.
He also presented the idea of alternatives to healthy chocolate, and cited real -life super foods. “I also want to have a healthy chocolate, such as super food, gesture, or maca route chocolate, you, special things.” These super food chocolate can come up with the benefits and the games that help balance the health aspects and concerns of the overseas.
As mostly as a chocolate chocolate, the details are still being detected. But the basic philosophy is compatible with Stardo Valley making such a dear hit: giving the meaning of mechanics, and feeling the smallest movements. Chocolate can be pinned, but in the mind of the outside, it is also deliberate. “With the chocolate chocolate, it will really eliminate imagination and creativity.”
Whether the player is limited to two chocolates a day or introducing “town dentist”, the mechanic’s back message is clearly clear: a little sweetener goes far beyond chocolate and game design.
Stardo Valley’s creator says he has done a “a ton of work” on his next game that chocolates he handed over, but he needs a lot: “That’s fine, I’m addicted to grinding”