Starfield May Update: New graphics options, 2GB Creations, QoL + bug fixes. Plus new “Watchtower” mod (new faction, orbital strikes, fleet command) News

by lucky
0 comments

Largero_may2025updaterev8.jpg

It’s been some time when they pulled out a patch but we have one today. Important highlights are supported by additional ultra -wide resolution support, large creations (file sizes), bug fixes, and a new “very few” graphics sequence on PC (32: 9 and 32:10). Steam deck will benefit, but may the switches 2 pave the way? Only speculations

This assumption is the next extension (rumors of being “starbourn”) will come out at the end of the fall or summer, so if you are stopping a game, maybe wait a few months.

Specialty

  • Add very few display settings to improve performance on some devices.
  • Create Cut: Creators added the ability to add new icons to the game.
  • Creation store now supports bundle creations.
  • Create Kit: Up to 2GB of creations can now be uploaded.

Big Fixes
General

  • Creation: When restoring the load order, a potential error is resolved if a large number of moods were installed and then deleted.
  • Create Kit: Potential crash solution when plugging with components shape.
  • Addressing a potential control lock that can happen when sitting on the pilot’s seat when changing the scene at the same time.
  • Addressing the lock of a rare movement that was possible during the forced dialogue scenes.
  • Addressing a control lock that may be disabled if the car creation has been disabled while the savings loaded depends on it.
  • He addressed a rare control lock after opening the menu immediately after loading the safe during the take -off.
  • Settlement a problem that could avoid getting out of the venti camera (PC).
  • The Andra phone fixed a possible accident on transporting or removing buildings at the central outpost.
  • Resolved a rare accident that could occur at the time of entering the alliance.
  • Focus was on a problem where the suppressing Quick Saves could remove some quicososis.
  • General accident and stability reforms.
  • Crees UI reform and improvement.

Gameplay

  • Skills: Cargo links and robots set boundaries with the management skills of the checkpoint.
  • Weapons: The legendary effects of spacecraft no longer have a negative edit of the damage.
  • Game Play Options: A problem with some insiders was resolved that stopped access to cargo.
  • Game Play Options: Claim the text of the status effects for nutrition and hydrate.
  • After living in a freestar or UC place, it may be that a grav jumping problem has been settled.
  • Set a rare issue that could affect the items shown in the reserve.
  • Solves a problem with missiles that can stop the XP awards.
  • The issue of a player placement may be settled if a new creation has been installed and a safe has been loaded into UC Vigilance.
  • Solved a problem where creatures can be transmitted to water if they are ever trapped.
  • Focusing on a problem where the dropped items can lose the stolen status.
  • At the gate of hell: When used inside the ship, the crushing blade does not damage the ships on the ships.
  • At the gate of hell: Crusable blade audio will now play properly after loading savings or fast travel.
  • The Bounty Board now has the right audio interaction at the Tracker Alliance Headquarters.

Graphics

  • 32: 9 and 32:10 resolutions, as well as the latest resolutions to include 16: 9, 16:10, and 21: 9 resolutions.
  • Performance: solved a problem that could reduce the frame rate when opening a scanner on long play sessions.
  • After entering the interior and exiting, the heavenly bodies should now be seen in the sky.

Jaundice

  • It can buy all the money: a rare problem resolved that the trade tower lift was unbearable.
  • In the memorandum: focused on a problem where Sarah was completed with the “Eight Hales Gate” because the partner could stop the completion of this struggle.
  • Perfect prescription: Shanda will now be recovered if it is down to collect the meat of Ashta.
  • Star Jacker: Adjst dialog powers that play a role after entering the alliance.
  • Top in the list – a controlled lock solution that can be done after selling Full Hill’s survey data.
  • Tracker Alliance: Solved a problem where the grace scanner’s questions could end.
  • Tracker Alliance: A rare problem is fixed where the target will not complete the Bounty Missions.
  • In addition to the Worlds: A problem was settled that allowed the player to leave the planet very quickly after leaving the temple.

Spot

  • According to the new Atlantis Pent House, the mane will now remain.
  • The player should now be able to edit shelf and cabinet in the main feud in the city alone.
  • He solved a problem that could prevent some plants from scanning.
  • At the gate of hell: Plasma research facility now appears on the surface map.
  • A visible opening fixed in the deserted biotics lab.
  • Vent’s risks are now displaying Jameson properly.

ui

  • Shipbuilder: A problem is solved with the ship upgrade menu when only one module is available for upgrade.
  • Ship Builder: Focus on the issue of selection when using large fonts.
  • Ship Decoration: The names of empty ship modules were updated.
  • All buttons should now work in the car’s builder menu with large fonts active.
  • Localization: When large fonts are enabled, the text for dehydration is no longer cut off in Spanish and Polish.
  • Localization: Grace Board at the Tracker Alliance Headquarters is now permanently local.
  • Localization: Both hydrated and dehydration of stealth attacks are fully localized for the effects of the conditions.

Vehicle

  • The keyboard binding is now available for the Boost button. (Pc)
  • A marker for the vehicle will now show the player’s compass.
  • Solved a camera issue that could be more and more for players with a survey skills.
  • Better logic to get out of the vehicle when partial obstruction is caused.
  • The vehicle will now be deployed while landing at space ports or landing pads.
  • Addressing a visible sample with Rev-8 at the time of fog conditions increased.

The scattered place

  • Va’ruun Chowk Module is now available for players after entering the alliance.
  • Skills: Killing enemies within the bubbles of gravity on Dazra will now be attracted to the skills of gymnastics.
  • Focuses on a problem with buttons on the elevator at the mourning level in Dazra.
  • Weapons: Now the pumbara bonus headshot deals with damage.
  • Performance: Focuses on a problem that can produce lightweight in the well and outside the Dzra.
  • The blade blade of Warvon is no longer a pixlet on the data menu.
  • Flickr set the lens with the fort on Dazra.
  • Recent Overch: Adjusted Merc’s dialogue powers to calculate the characters that have been done through unity.
  • Recent Overch: The resolved problem may be if the player cleansed Shadow Station Epsylin before talking to Axis.

Sky Drapeptimized Smail. Jeev

But I still wanted to pay attention to this cool -visible creation (paid mood), which includes commanding a new group, story, and features, and calling (viewed above) in orbital strikes. It costs 1000 points ($ 10), which is the same as you bought for the game for the game. So if you haven’t spent them yet, you may find it.


View:

  • The new story line – Join the forces with a fellow adventure that hunt through the watchman, befriends their contacts, and together work to pilled the Watch Tower technology and turn it against them. Threats. They hunt. The Alliance of the Jumpers, the story is designed with widespread additional dialogue, options and reactions to later experiences.
  • Make a fleet – Staff fight with you in all of your ships and space, provide planets with orbital strikes, and help you protect you from growing risk.
  • Strike from the top -Unlock the attachments of a powerful new ship known by the Scai Draps that allow your fleet to help the planet as an adventure to help drops or orbit to help rain attacks.
  • Clean the Galaxy – Work to uncover and eliminate the network of the watch tower listening posts and spy satellite rows, then take your ships with their impressive fleet so that you and your ally can live without fear of ambush.
  • A house in space – As an unpleasant star station is developed and from around the galaxy, you, your staff and a center for Space Ferries.
  • Foreign goods – For you and your squad, the watch tower can be taken from soldiers, or open to production – as known as cybrumps, known as cybrumpps, which can enhance you and your staff’s piloting skills.

You may also like


Parse error: syntax error, unexpected token "<", expecting end of file in /home/u848752932/domains/pokogame.site/public_html/wp-content/themes/soledad/footer.php on line 31