It seems that video games are getting better in understanding that, you know, these days a full burden of different people plays a video game. Too much modern releases will run through a set of leak options after you launch for the first time, and these options are usually very wide for me at least. But I don’t need them, so I can see some obvious lost options – like writers on websites Can I play this play? Find everything from difficulty options to adjust the text size to find out what extent the accessable game is.
Of course. The problem is that if you need a special leases option in one of the thousands of sports on steam that has not been reviewed, there is no way to find out what it is, other than buy it. But it seems that it is like steam to improve it. In a recent Steme Works Update (Through Gamingonlinx) Valve announced the “questionnaire on new access to the developers to better describe their way to support their sports access.”
In summary, anyone who publishes the game on steam now has access to a question mark where they mark the boxes for their sports features. Is the adjusted text size? Mark a box. Menu described? Mark a box. Calver Blind Options? Mark a box. And so you can find a complete list of accessible options that the giant will be able to choose from.
This questionnaire is now straight, but the valve is giving Davis a few months to get caught up before the next step: Surfers selected features on sports store pages. “Later this year,” Steam will begin to show players what the features of a game (say) are in the same section in which things like controller support and steam successes appear. Players will also be able to use access properties as search parameters on the store.
In my opinion, this is a positive sign, that the de -facto PC videoGim store is important to put a simple dub on the store page like this, but the valve says that there will be no Davis and Publishers. Forced To use the system. You can refuse to tell Steam about access to and still listed in the store, but these are “highly recommended”. I hope this is quite a lot, but a part of mine is wondering if it would not be better to set a deadline after which all new games on the platform have to be included in the list of leakage options. I think we will find that if steam sellers use their own contract question after appearing in front of buyers.
The list of the full list of options will start here.
Gameplay
- Adjustable hard: Players can adjust the problem of gameplay.
- Save at any time: Players can save the gameplay using both automated and manual savings. Savings can be performed at any place in the game.
Audio
- Custom Volume Control: Players can adjust the audio volume. Different types of audio can be freely silenced.
- Game Menos described: Players can hear game menos with the audio described.
- Stereo sound: Players can identify how far the left or right sounds are coming.
- The sound of the nearby: Players can identify what the sounds of any direction are coming.
Optical
- Adjustable text size: Players can adjust the size of the text. (Text in the game, menu text, Character dialog text, sub title text)
- Sub -title options: Players have the options to customize the exhibition of subtitles for all the content and essential audio information.
- Colorful replacement: Gameplay does not depend on colors to communicate important information, or players have the option to adjust the colors used to distinguish information.
- Camera Comfort: Players have the option of adjusting or disabling uncomfortable camera movement such as screen shaking, camera chapter, or motion blur, or these effects have not been highlighted in this game.
Input
- Keyboard only options: Players can play games with just one keyboard and no other additional input mechanisms such as mouse or controller.
- Mouse only options: Players can play games with just one mouse and no other additional input mechanisms such as keyboard or controller.
- Just touch the option: Players can play games with just touch controls and any other extra input mechanisms such as mouse, keyboard or controller.
- Timely inputs worth playing: Players have the option of adjusting the gameplay so that the exact timed button does not require press (“Quick Time Events”) or such a button is not required in the gameplay.
- Speech from the text: Text chat can be described in real time in a loud voice.
- Text communications from speech: Sound chat can be read as a text transcript in real time.