Abstract
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The star select screen of Super Mario 64 is a secret counter that tracks the frames.
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If the counter has been released to run for two and fourth years, the counter flows and two billions reach negative.
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After that it will start counting zero from there, meaning that it will take two more and a fourth years before you choose the stars.
It is difficult to believe, but after about 30 years after his release, people are still inquiring about the Super Mario 64. Mainly because these discoveries you need to leave Nintendo 64 for four years to discover someone in reality.
Utuber Kaaz Emanor This week shared some of his new Super Mario 64 discoveries, all of them needed a level of dedication to find them, or will be stumbled upon them by accident. One of them not only explains why you can’t choose a star right now on the star select screen, but also shows what happens if you leave the game on this screen for more than two years.

Relevant
A Super Mario 64 Speeder set a world record almost a world record
We would break our controller.
The code of Super Mario 64 orders that no star can be selected on the star select screen for 12 frames. This is why you are unable to easily jump into a painting and choose a star right now. You have to wait for these 12 frames. However, if you live on this screen longer, the timer that tracks these frames is counting.
Your star screen frames have a counter to clock
If you hang around it doesn’t stop counting
Most of this time the game will not be affected or will be broken. Whenever you pass the 12 frames, you are free to choose a star, you are happy to be unaware that the timer continues. However, the point is that the game, especially the elderly, cannot understand the concept of infinite. This counter needs a limit, and its limit is two billion.
Although most such video game counters are capable, Super Mario 64’s star select screen frame counter is not. This means, once it collides with two billion, the counter quickly returns to zero and then deepens the negative number, which leads to a negative two billion on the whole path. Once it collides with a surprisingly low number, it starts to count again. This means that instead of standard 12 frames, you will be stopped waiting to count up to zero, and the process will take two years and three months.
All of this means counting two billion and then counting minus two billion to zero, the whole process will take four and a half years. Almost certainly no one has ever experienced, and even Kaz has not experienced it in the field. They needed to find the Code of Super Mario 64 and forced them to discover the problem. If you have the original copy of the Super Mario 64 and an N64 to run it on the handy, then set it on and tell us what has happened in the comments four and a half years after now.