Sometimes game studios work on properties that are the best fit, feels as if they are made for each other. Bandai Namko and Pokin. Ferrics and Marvel’s midnight sun. Machine Games and Indiana Jones. IO Interactive and James Bond. (Replace it with insomnia and spiderman if the project 007 flop next year – Ed.)

Relevant
A character must include Io Interactive Project 007
A original story may not include many established roles, but IoI should make an exception.
Sometimes, studios skills are align with the tone or style of a current character or story, and magic. It is not always clear when the licensed game is going to be a hit, and sometimes, it comes like a surprise (anyone remembers the game of a fighters -based rock star?), But I love it when the match made in paradise really came out of heaven. I am putting roots of Stranger Scopulated teenage mutant ninja turtle: Tactical talk down and quantic Dreams Star War Wars, but in the Studio/IP Meshup, I would be most excited to see that I just made in my head: Super Masio game and separation.
No one does the story like a supermussed
The man of the Madden is a scene, which is the first game of Dark Pictures Anthology, which is always stuck with me. Although Sean Ashmore and his four extraordinary bidding friends find the Gust Ship, they are constantly upset by the anxious emotions that in a normal ghost style, when you least expect it to jump out. After a series of panic, the safe foolish bread comes face to face with a zombie soldier, slowly rotates down a narrow hallway towards it. Fortunately, Brad is armed, and if you have a good purpose and wants it, you can pop up the Index freck in the eyes and send it back to hell where it is concerned.
Except that what Brad Zombie looks is actually his friend of Palestine. Gas leakage on the ship is causing the group to deceive, and unfortunately, Brad does not see the floss until it is really after shooting and killing it. This moment is particularly memorable if you play Man of Maden in a coat. One player controls the bread and has to decide whether to shoot Zombie, while the other controls the flame, which is not unfamiliar with the bread, requesting that he not shoot it.
When I played the role of Man of Medan with my friend, I was a bread and it was a Palestine, and when it was time to decide whether to take a shot or not, my friend did not say a word. He did not warn me that Brad was deceiving or would not shoot me, he just let things end, even though they were leaving, whether it would mean his character to die. The opportunity to tell the story was more important, and when I think of all the dark picture sports, this is still the most exciting moment of the entire series.
Two players, a hero
If you are as separated as I am, you may have already known where it is going. The Apple TV series is about the search for a mysterious Magakorp, called Lumon and its controversial separation method – a mental implant that separates your consciousness into two individual identities. One of your versions just wakes up at work, no one remembers who they are out of job. The second version causes their lives out of their lives, unaware of all the Machilian madness within the Lemon Office.
The Severness Mark follows a Lumon employee, who decides to go through a separation method to help deal with the loss of his wife. Throughout the series, both Mark’s Ani and Mark’s Out begins to investigate the secrets of Lumon freely, slowly pulling threads that connect the main mystery of the series together, and are completely unaware of their disconnected counterparts.
Such a dual narrative structure is exactly what is above the super -mauseau, especially in the dark pictures. Co -opt -based horror series is playing with a permanent approach by distributing information, either players have access to the narrative opportunities and because of this, such as one in the man of the Medin, who is very compelled, players understand the value of having important information from each other.
A separate game will be needed to meet the show’s style. In a Super Maseveo Sewener Game, the players will control two that share the body. The days will go parallel, so that when one player is looking for Lumon during the day, the other is looking for his clues outside Lumon at night. The trick is gaining access to both players to share the experience without sharing information, which will damage the mystery, but if anyone can know that the way to do so is, he is a very expert.
More to discover on a cut floor
The chopped floor is much larger than what we have been exposed in the last two season. Just knowing that there is a whole marching band in the disclosed choreography and the Merment Department that tells us that there is more to discover in Lomon, and that a video game will be the best way to further promote this world.
I imagine, like the lost: Through the Domes, the game of separation will focus on a new role that is still working in a department of the department on a cut floor, before or in parallel to show events. This will ensure that the game can be present in a vague place between Canon and Non Canon where licensed games like to be used, while there are opportunities to present familiar characters like Mr. Malchik (and if the trauma Tilman praised his role, the game itself will be sold).
The three -year difference between the seasons left me more than a single season, which can be satisfied at any time, and when I do not expect it to be three years before the season three, a super -mesi game to fill this gap will be the same as the weird doctor who ordered Jima. Super Mesio released a dark photo game every year from 2019 to 2022, so I know that separation can be played quickly. I know it is more likely that we will get some kind of Apple arcade match three games, but Severness deserves a real mystery game, and Super Masio is the only team for that.

Super Maceive Games
- History is established
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2008
- Headquarters
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Gild Ford, UK