Sanarjee has done impressive work for his official launch. Although this means that you have to say goodbye to your early access savings, but I am playing the ultimate construction and assures you that it is a commerce of new features such as new plants, seasons and stories.
I remember when harmony was just a small town. When I played Steam Next Fest Demo earlier last year, everything was on a very small scale: I was forced to build on a small piece of land, communicate with limited resources and play through a cut story line. Still, I liked it.
Its solar panic are the biggest drawings of Synergy. I love all the creative ways I can grow up to nature as well as my city, and it gives something I am making a real purpose. I am taking care of a small group of refugees who have to flee their homes due to climate disaster and need to supply them while they are also taking care of their new settlement in the middle of an unforgivable desert.
It used to be that you really had a shortage of water during the dry season, which would come around every few season. Although this may result in the result of two sick villagers, it was not so difficult to prepare reliably with the help of reliable spring and one tonne water storage towers. But in the complete release of harmony, you have to deal with the fluctuating temperature, which will only deteriorate over time.
There will be severe dry weather, which will test your city’s flexibility, and extreme heat will now affect productivity. The output in the exposed buildings will slow down, and its only treatment will be new tools that you have to plan and create before you face the problem. If you start work when things get worse, then it will be too late in your city.
I had to do even more pre -planning that I had in the habit of before. I have always preferred to get a healthy jump start on food and water, as these variables depend on the changing weather, but now I have to include my city and add the tools and collect the right material.
Along with the rising temperature, your city will now face risks like infectious diseases. There are incidents that, if you fail, will end your city, so it is a good idea to build and run a working hospital as soon as the working scientific district.
It may not seem that a sick person seems to be a big problem at first, but a boy, things can quickly have snow hair. Once I immediately. He did not go over the outbreak, and a sick person turned into two, then four, and then I already knew, there was a row for the hospital that had gone around the block.
Here are a lot of new features, and I’m not yet close to find them all.
Thankfully, not everything is difficult in new harmony. The basic building system has some helper updates, such as united water supply. Before every water station was lonely, you have to move the water stock in different parts of your city according to consumption. It was a little micro -manjam. But now all your water towers are attached and will automatically distribute the water for you.
This is a huge addition, especially considering that I used a ridiculous number of villagers to keep the water distribution only during dry weather or crises, which was a huge drain on resources and productivity.
Resources monitoring has also been improved, which is best for the devil’s view to handle the growing city. Now you can see the defects of single and ongoing processes with a chart that shows output and consumption trends and production limits, so you do not need to see every factory like hawk.
Here are a lot of new features, and I’m not yet close to find them all. So far, the complete release of the sanority has been all that I hoped to do, and I can’t wait what the store is for me as my city grows. That is, if I manage to make it yet.