Uncategorized Ballerina director says it was “wonderful” to work with John Wick star Keanu Reeves: “Stepping back from it, you could feel that this is iconic” by lucky June 3, 2025 by lucky June 3, 2025
Patch Notes I found a mysterious demo disc with no name hiding a game almost no one in the world has ever seen, and it made me feel like I’d uncovered buried treasure by lucky June 2, 2025 by lucky June 2, 2025
Game Awards “We didn’t start off by saying, ‘let’s aim to build a roguelike'”: Elden Ring Nightreign director says FromSoftware wasn’t really aiming for a roguelike feel, it just kind of happened by lucky June 2, 2025 by lucky June 2, 2025
Patch Notes Elden Ring Nightreign artist wanted part of the game to feel ‘more cozy, more welcoming, more at home,’ so naturally she drew on Dark Souls for inspiration by lucky June 1, 2025 by lucky June 1, 2025
Tech Updates Dotemu’s CEO on how it makes new games that feel retro by lucky June 1, 2025 by lucky June 1, 2025
Patch Notes This gravity-defying dungeon crawler is basically Legend of Grimrock meets Portal, and while the trailer had me dizzy, the demo made me feel like a genius by lucky June 1, 2025 by lucky June 1, 2025
Uncategorized 28 Years Later director Danny Boyle used a 20-iPhone rig to capture the film’s “graphic” violence: “You feel like you’re in the room with the unzipped spine and head” by lucky May 31, 2025 by lucky May 31, 2025
Patch Notes Final Fantasy 14’s Occult Crescent makes the game feel like an MMO again by lucky May 29, 2025 by lucky May 29, 2025
Game Awards After Elden Ring’s hugeness, Nightreign director says the spinoff let FromSoftware try something “sporty” with “almost a bit of a rough and loosened and fast tempo feel” by lucky May 28, 2025 by lucky May 28, 2025
Game Awards It’s been 32 years since The Legend of Zelda: Link’s Awakening launched, but the Switch remake makes it feel like yesterday by lucky May 27, 2025 by lucky May 27, 2025