Patch Notes Metaphor: ReFantazio did surprisingly well on PC, says director, and that the number of desktop-based JRPG enjoyers is on the rise: ‘The trend is evident’ by lucky April 25, 2025 by lucky April 25, 2025
Game Awards Metaphor: ReFantazio smashed Atlus’ expectations on PC – another reminder that PC gamers really want more JRPGs and Japanese games by lucky April 25, 2025 by lucky April 25, 2025
Game interview ReFantazio Was Finished Almost A Year Before It Was Released by lucky April 23, 2025 by lucky April 23, 2025
Latest News “One wrong move and everything’s lost”: Metaphor: ReFantazio battle lead explains why turn-based JRPGs rule and why they absolutely have to be hard by lucky April 20, 2025 by lucky April 20, 2025
Community Forum (LTTP: Metaphor ReFantazio) I…have a confession to make. LTTP – Sega by lucky April 6, 2025 by lucky April 6, 2025
Patch Notes Metaphor: ReFantazio tried to make you love turn-based combat again, but it almost broke the game during development by lucky April 5, 2025 by lucky April 5, 2025
Uncategorized Metaphor: ReFantazio had to dial back an early battle system inspired by a notoriously brutal 2003 JRPG, because 20 years later, players found it “irrational” and “just not fun” by lucky March 31, 2025 by lucky March 31, 2025
Uncategorized Where To Find All Relics For Neuras In Metaphor: ReFantazio by lucky March 30, 2025 by lucky March 30, 2025
Latest News Metaphor: ReFantazio wanted to fix the JRPG grinding problem, but Atlus went too far at one point and accidentally broke the whole combat system by lucky March 30, 2025 by lucky March 30, 2025
Game Updates The lead UI designer on Metaphor: ReFantazio had never designed for a game before – he just rolled up and made some of the best UI I’ve ever seen in a JRPG by lucky March 28, 2025 by lucky March 28, 2025