Teamfight Tactics Patch TFT13.7 Notes

by pokogame
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We are officially on the domestic part of the 13th team fight strategy expansion, TFT: Patch TFT13.7 in the arc has a refreshing TFT in the Arcan World Championship, also known as the TFT in the Arcan Techtin’s crown.

Because of this, all changes to the game are very minor because the purpose is to keep the current metagium as stable as possible. However, significant changes to the patch can create a new new strategy to take advantage of both pro players and graders.

At the same time, a massive “entertainment” patch will come up with TFT13.8, which will likely include a stealthy thing that is coming in TFT set 14, which is coming out in early April.

These are the latest information that is coming to Patch TFT13.7, which collides with servers directly on Wednesday, March 5.

Only one trait is being touched in the patch TFT13.7 and this is a leather for the winner who is seeing an increase in skulling power per cash per cash to encourage players wishing to join this feature in the opening game as it will be better now.

Although Metogium has been stable for a while, some more underrotelizes are looking to give the champions something new to give players something new to make something new.

As far as the champions are to look, VEX is getting double -boffing, which can make it a more charming option in insight and rebel composition. Gang Planck is getting a man’s buff in its uproar, which can create new possibilities for the sweeper camp form, along with the damage to Elis.

There is no NERFS in the Department of Patch TFT13.7 because there is no outline which needs to be addressed. At the same time, a significant number of leather is coming to shake the amount of viable strategies pursuing players.

Some notable leather containing some notable boffs includes Warwick’s “What are you really”, which is harming his player to activate the limit, which is very important, which can increase the rate of picks.

Warwick's enlargement is being put into patch TFT13.7

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Only three bug fixes have been reported in the patch TFT13.7. These are all basically edge issues, but some of them have had extreme consequences. Therefore, they are being cleaned, in the crown of the Arcatic tactics to avoid abusing them in TFT.

TFT set 13 has been the most balanced set of game history, so the patch has been in the small seat in the entire set. This, together with the fact that is being played on this patch of the world, makes this patch especially small in trying not to disrupt this balance.

At the same time, even the small changes can have a huge impact on the metagium, because the concept of something that is good or bad is proven to order meta swings, while the patch itself is small and changes are even smaller, do not be surprised to see some strategies that are not surprised by the TFT.

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