This version of the Dom is the most interesting in the series. Playing medieval culture, punishment: In the dark period, the characteristics of interesting weapons that combine the old. Weapons add more taste to the fight, especially to stop the fighting.
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Packing of punishment: Despite the restoration of important weapons, the dark is familiar. In some ways, packing and imagery starts more than earthquakes than previous titles. Regardless of, ID software has done a great job to balance the weapons in the domo: Dark period, and most of them are useful at various sports locations.
8
Cycler
One of a few terrifying long -range weapons
Finally, Dom: The dark period begins to distance more distance between you and your enemies. A weapon like a cycller has a better limit than the closest quarter -based weapons.
Discovery is a plasma weapon, so when you try to get down the coach, it struggles a bit, but it can easily burst through energy shields. Sometimes, you will not have the health of engaging in a nearby limit with a hard crowd. When you find key locations in the area to sit and take enemies from distance, you can use a cycller.
7
Combat shotgun
A trusted throw back gun that remains relevant
You think you have an early weapon, considering it, you will increase the fight shot gun very fast. However, the upgrade available for combat shotguns mostly makes the game a highly versatile and useful tool. This is the best N64 shooter, also the same gun from Dome 64, which is one of the best callbacks of the game.
The combat shotgun does nothing special. It is good for cutting the basic army, but its main task is that it can get you coach sheards early and quickly. Wearing fierce enemies is a great way.
6
flyil
Armored Shards are getting
In the middle of the game, you will find your second tumultuous weapon, the flight. Flyel power is not as friendly as a goncent, but it causes more damage. Although the Flyel is not similar to the power of later riots, it is related to the damage to the bonus against armored enemies.
The ability to melt armored enemies in the mid -game is quite valuable, so you would like to use it until you unlock the ultimate riot weapon. By providing indirect defense assistance, the flight also drops the coach for you. It helps to set up a balanced design and shield Dome compared to other turmoil weapons: the dark period as a great tumultuous system in the FPS.
5
Impeller
Ideal weapon for boss battles
If your accuracy is good, the implaor is incredible. It causes large -scale damage to head shots, which makes it an ideal means of taking the owners down. Sadly, with the ballistic force crossbo, most of the games are amazingly low in dynamite.

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When you start facing the late game army and use the paraning, you will get more ammunition for the impeller. The impeller does not measure well when fighting many enemies, though, its huge loss still makes it a special weapon.
4
Rocket launcher
Eliminate the enemy’s army from a shot
This weapon has advanced power. Its biggest strength is also its basic weakness: its mass slash loss. You can remove the crowd of enemies from a shell, but if it burst very close to you, you will suffer significant damage.
Fortunately, the rocket launcher has upgraded you to heal. This healing ability makes it more manageable. You can also increase its already large splash damage, which can effectively melt giant groups in the end game.
3
Dreadmase
The best turning weapon
The best tumultuous weapon of the game, dreadmase, is not very sophisticated or like – it’s just deadly. It causes significantly more damage than the flight and the power gontel. In addition to a shooting enemy, it also damages Splash.
Dradmess is the last tumultuous weapon you unlock, the reason for how powerful it is. Its main drawback is its widespread codoon time, but it can be reduced by hanging the enemy’s major attacks, which reduces it very much. You fall into the deep domestic dum: the dark period, the more you start to do, the more you start to do, it will become a mental option.
2
Revisible
Once you go with it, you can’t stop
It is a gun that is heavy at speed. It starts slowly at the rate of fire, but the more you keep it down, the faster the bullets are on fire. If you have an open field with many enemies, you can increase a very stronger to take them out quickly.

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There is also a great upgrade that gives your health while shooting the devils. The healing rate is so powerful that you can ignore small enemies when you cut off the big devil. The amount of strength and speed gives him a sense of reminding him of the best sports in a series of torment.
1
Super Shot Gun
The close range of the closest range contests an air
In this version of the Dome, the game design greatly encourages the fighting fight. Keeping a powerful shot gun is excellent for its exploitation. The super -shot gun is incredible damage, especially when all its shells kill the same enemy, though it comes at a lot of ammunition. Fortunately, doom: The dark period is with its ammunition.
You get a super shotgun at the early game, so you will be able to cut down many enemies as long as you can maintain a stable supply of explosives.