Although we have received bad news that the GTA was delayed until May 6, 2026 (on the console, ie, we have no idea when it can finally land on the PC), at least a ray of sunshine to walk with clouds of frustration. The rock star surprised a new trailer today, which gave us a good long look at the game-and left us with some questions.
Hidden between crime, cars and clubs GTA 6 trailer… Can these are some RPG-Light elements we see?
There is a ton of evidence, but it is difficult to see that using bench press in the Jason trailer and don’t think: Is weightlifting is just a part of a katasin, or more than anything? Lucia’s screenshot working on a heavy bag in a gym is wondering what makes me think of skill like an unarmed battle, making it a better fighter. We also see a change in Jason’s hair during the trailer, which has a little bit of a beard, his hair style is sometimes tall, and in some places he seems more syntains than others.
Look, that doesn’t mean anything. In GTA 5 you can visit your hair and face hair by visiting the barber, and there are a few minagges such as golf that work for activities but it does not have a broader effect on the gameplay. Changing weight lifting, corrupt bags, and Jason’s face hair, really, don’t really indicate anything.
But this is a rock star, which has in the past quarreled with light RPG elements such as nutrition, weight and exercise: especially Grand Stolen Auto: In San Andreas, where there was nothing just food that caused you to restore some health.
GTA: In SA, food was a need, and players had to make CJ food every few days of the game time or decrease its weight and muscle mass. If he did not eat at all, the CJ would actually die from the scrutiny.
Eating too much also meant that he would gain weight in unhealthy quantities, which would make it unable to maximize it or as long as the CJ could be a more fit version, and spending time to work would make it stronger and more firm.
The system was not delivered to GTA 4 or GTA 5, but it had a touch in the Rock Star’s Red Dead Reddit 2. The weight of Arthur depends on what and how many times you ate, and some aspects of the game have a slight impact. For example, a heavy article will have a slightly lower capacity than a thin arthritis, but it has a bigger health bar. On the contrary, a thin article can run for longer but thICC causes less loss than arthritis.
Arthur’s hair and beard in RDR2 will also continue to grow over time, which means that if you want to shave smooth, you will really have to go to the barber and shave. Even your hair may be affected by hair tonks, which can allow you to grow long locks and a large shrub. It is unclear if this is the case in GTA 6, but if I grow Jason’s hair over time, I won’t be surprised. This is an excellent feature that makes the characters feel more real, so why not add it?
And even if there are no light RPG systems in GTA 6: In GTA 6, weightlifting can still be the effect of gameplay, as yoga did in GTA 5. For Michael (only the playable role that can do yoga activity), exercising yoga was a way to increase his special ability (pill time), so it was just a minute or more. Jason may be pumping iron (and he is 265 pounds, which is not bad at all) actually makes it stronger in GTA 6, and Lucia makes a bag a better fighter.
I personally suspect that the rock star will bring us back to food, nutrition and exercise on the surface of San Andreas: GTA is not a survival game, and I don’t think most players were joking because of the CJS’s weight and fitness. But I won’t be surprised if some of these systems were lightened in GTA 6, as well as what we saw in RDR2. If this is good enough for Arthur Morgan, it is good enough for our two new lawmakers.