After the release of the GTA 6 trailer yesterday, I became a person who had never been before. I was a fever, hungry – I was colliding with footage frames through the frame, drinking more and more in detail. Unlike the countless useless YouTubers and Redded Theory Craft, however, I was not trying to divine anything about the GTA 6 story or gameplay. I was responding to a high calling by following a high aesthetic purpose.
I was looking at all the fake people, because I think they are clean.
This is not a little. I have always been attracted to the environmental details of minutes. For years, I have just practiced the firing of an empty private lobby so that I can call Maps of Duty for Hallow and Small Creative Decisions that environmental artists may have done when you are actively killing it.
When you focus so closely on these granular choices – no one will ever sit in the furniture space, the management of book cabinets that will be disturbed as soon as the grenade is closed – you can appreciate the art in developing the digital environment. And there is no granular detail that I like some good branding.
Only a good brand is fake. I am a skew for the logo for packaging companies for showing companies, seals for government organizations, and fantasy for breakfast products. In this knowledge, a beauty for me is that 2 artists who have made the tax mechanica gun foundry have to think about the identity of the brand for space shepherd guns in a world where it has been thousands of years since someone knows what a shepherd has been. Fantasy branding is a kind of hypercophic consideration that helps to feel unique to a place and setting – and when a dartwder throws the clothing there, it makes it a dancing.
In a production budget game like GTA 6, though, aesthetic definitions almost gives a way to frighten existence. I am attracted to the density of its fake beer brand indicators and the most unpleasant billboard ads, just as James Cameron made me one of the most sold -selling movies just because he really wanted to see the Titanic. This is an arrest. This is unusual. It is a fanatical aesthetic measure that is a rotating money on an undisclosed scale.
The new GTA 6 trailer first sent me to Verdo mode in about 43 43 seconds. When Jason was passing through a convenience store with a six -pack of patriotic beer, it was not a Zesta brand soda or abusive Lionida lottery packaged packaged bundle that attracted my attention. It was not even the Bodyga cat on the right. It was the door.
When someone enters the store, the glass door swings in the inside, which shows a collection of stickers showing that the credit card shows the brands of the brands showing that the gas station accepts the gas station. Nearly, another sticker shows the GTA’s spin on the tape -salary symbol. And good measure is an advertisement for Red, Redwood cigarettes, and it is an essential withdrawal that identifies the store for every purchase of alcohol.
It is more than a half -dozen basco bits of branding and indicators in a visual space, which takes the majority of players, maximum, momentarily. Someone had to design them. Someone else had to approve them. And every moment it was money that was considered important and important and important for spending.
In two minutes and 46 seconds of the trailer, imaginary marina T -shirts, fantasy fridge magnets, are filled with fantasy bumper stickers. When we look at the Harbraside Bar at 1:30 pm, I raised a voice from the mouths of my real man who was happy and notorious. It has been prepared with paint, neon logo, vintage wood indicators, state license plates, breakfast bags, liquor bottles, beer cans.
Does it suck that some of these beers have been named “Peravaser” and “Pandyahu”? Yes, but I am still in his memory.
I am sure GTA 6 will play very well. I bet that the cars will be sharp and the crime will be fun. But I want to see the bar – I want to see that when someone is allowed to spend extraordinary luck to make a full imaginary bar, which is like a normal bar, but may be a bit loser.