- Nintendo has confirmed that Switch 2 features NVIDIA DLSS and RAY tracking features
- He did not say which sports would support tech
- NVIDIA has also revealed that the switch runs through 2 Customs NVIDIA processor
Nintendo has confirmed that Switch 2 will feature NVIDIA DLSS (deep -leaning super samples) and ray tracing.
During the roundtable question and answer in New York, tomorrow’s Nintendo Switch 2 Direct (via Via Ign), Nintendo revealed that the new console will use this technology, but avoid which version is and which switch 2 games will support it.
“We use advanced technology to DLSS and this is something we need to use with sports development.”
“And when it comes to hardware, it is able to get out on a TV at a maximum of 4K. Whether the software developer is using it to use it as a local resolution or get an advanced, the software developer can choose.
When asked about Switch 2 KGPU, Duhata confirmed that it allows ray tracing but they are on the details, saying, “As DLSS, I believe it provides another option to use the software manufacturer and a device for them.”
Although Nintendo itself was unable to share any details about GPU, but then Nvidia has released A Blog Post Confiring that the switch 2 is powered by a custom NVIDIA processor, which features NVIDIA GPU, as well as dedicated RT cover and tanker core for “amazing visual and AI-driving increase”.
Thanks to the new tech, it allows Switch 2 to run in 4K 4K and run 120 frames per second (FPS), which we learned yesterday when the speculation was revealed.
The Nintendo Switch will be launched on June 2, 2025, and the cost will be 9 449.99 / 5 395.99, of which the opening of April 8 is in advance.
Tikadar gaming attended a special hand -on preview and spent four hours in the Nintendo Switch test test.