“The toughest thing is pacing”: Assassin’s Creed Shadows head weighs in on why the game ends like that, the “difficult” nature of its story, and what’s next for the series

by lucky
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The shadows of Hassan’s profession are Ubesoft in its most free wheeling. Its feudal lord is very wide, and you can spend many hours to pick up on its edges – to visit shrines, to evacuate their fortresses, or to engage in photo mode – in fact without engaging with its story. But even the main course is not safe from this pile of view. The majority of the game’s statement revolves around Shinbakovo’s members, but the questions associated with each target contain a lot of themselves and can be dealt with in a very loose order.

This is a leaving of the past Haasan’s profession, which has traditionally been more linear and offered clear sign postings through busy UI. Talking to Games Radar+, creative director Jonathan Domont explained that Ubisoft Quebec saw his role in The killer’s profession shadow‘Guidance – and the world’s open structure as low.

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